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injuries cause by fouls

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31023.3 in reply to 31023.2
Date: 5/14/2008 11:14:56 PM
Overall Posts Rated:
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im not saying hacking my best guy!

what i mean is usually when i watch other games, and if there is a game when the difference of that team against the other is one player. when i check that player on his roster usually his one or the highest paid guy on the team.

i get a feel on the game that the defense adjust to that player or a sense that the effort of the defense is on him and like it or not from the games i watch with this kind of gameplay. its 70% that the player gets injured.

trust me! i have watched more than a dozen games already . :D

This Post:
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31023.4 in reply to 31023.2
Date: 5/14/2008 11:16:50 PM
Overall Posts Rated:
11
oh and lastly pls read my last sentence with regards to your reply on this

"Accidents happen. The game engine is not trying to hack your best guy out of the game.

This Post:
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31023.5 in reply to 31023.3
Date: 5/14/2008 11:28:48 PM
Overall Posts Rated:
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Obviously, when you have a player with less skills, it is more likely to make a defensive play and less likely to commit a foul. Fouls are botched defensive plays.

"I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."
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31023.6 in reply to 31023.5
Date: 5/14/2008 11:42:04 PM
Overall Posts Rated:
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What I'd like to see as a simulation of a fine is the player fined doesn't get his pay for the duration of a suspension, and whatever his salary goes to the team that lost a player.

This Post:
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31023.7 in reply to 31023.5
Date: 5/14/2008 11:47:55 PM
Overall Posts Rated:
11
i dont think thats right

because the lower his skills meaning he doesnt have the skills to play. he shoots blanks, cant make a good defensive stop, making bad passes, doesnt know where to position and when to.

also his basketball IQ is low, because the difference of a good defensive player is able to adjust to the players offense style of game because he knows how and not crumbing to the situation.

an example if he like to take jump shots more than driving it to the hole the next time around he would anticipate it, and less likely commiting to fouls. because the players knows how to handle himself defensively.

another is the higher the iq the better he knows when to foul,

im not saying this is consistent but he could be more better in the sense making or able to make stops at a certain time especially when needed. its not always but he does a better job than the other

because an extreme example of offensive player is giving the ball to amare and ostertag. amare knows what to do and while ostertag will surely pass than take a shot.


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31023.8 in reply to 31023.7
Date: 5/15/2008 9:04:05 AM
Overall Posts Rated:
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I was talking about how the game works, not about what happens in real basketball.

"I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."
This Post:
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31023.9 in reply to 31023.6
Date: 5/15/2008 9:08:23 AM
Overall Posts Rated:
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What I'd like to see as a simulation of a fine is the player fined doesn't get his pay for the duration of a suspension, and whatever his salary goes to the team that lost a player.

Which doesn't really make much sense either, because if a 2k scrub from a bot team hacks my 20k center for 3 weeks, I couldn't care less about the 6k that I might get.

Plus, I don't think any monetary compensations for injuries should be implemented, aside from NT players.

"I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."
This Post:
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31023.10 in reply to 31023.9
Date: 5/15/2008 9:26:40 AM
Overall Posts Rated:
11
i think the monetary should not be issue and who gains

the thing is that team that has intentionally hurt someone has to got to have a fine or penalty maybe in suspension

makes the games more interesting in how you make the next strategy

because aside from a technical foul and 2 ft nothing more,


oh and lastly i know what you mean in real life, but whether his good in his skills or not the point is if the deed that hurt a player is intentional or not, getting injured is part of the game :D

This Post:
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31023.11 in reply to 31023.10
Date: 5/15/2008 9:48:25 AM
Overall Posts Rated:
225225
the thing is that team that has intentionally hurt someone has to got to have a fine or penalty maybe in suspension


The thing is, no-one in BB intentionally hurts anyone, because there is no option to set which says 'Hurt opponent's players'. Injuries are the risk of any contact sport, and in BB this risk is the same for everyone.

"I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."
This Post:
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31023.12 in reply to 31023.11
Date: 5/15/2008 2:58:02 PM
Overall Posts Rated:
11
who said it?

stone cold?

This Post:
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31023.13 in reply to 31023.12
Date: 5/15/2008 3:01:46 PM
Overall Posts Rated:
225225
Who said there is no option to hurt opponents, is that what you're asking?!

"I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."
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