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Injured players

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This Post:
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321567.3 in reply to 321567.2
Date: 10/7/2023 12:42:18 PM
B.C. Ambidexter
II.1
Overall Posts Rated:
7070
I am training 2 positions right now (for this week) :) But I play with my best tall player since I want to win the match (he is not training) ...and I have 2 positions for the friendly with 2 players who are also important :) Maybe you are right in some way .....but anyway, when you train players, you dont put substitutes on these players and everybody is playing there :) You dont like the idea training positions to be hard to get injured ??


This Post:
00
321567.5 in reply to 321567.4
Date: 10/7/2023 4:17:45 PM
B.C. Ambidexter
II.1
Overall Posts Rated:
7070
Maybe you are right about that I dont know. But I dont change trainings like you most of the time :) I train 3 players on C position and thats it ....Now this week I train on PF and C positions because I have only 2 matches. But one of the guys that played today is not trainee, he was just chosen to win the match today. So, I have maybe to train 3 positions but its too much loosing the training.... now I have to train 3 players and not 2 players because of the injury :)

I think this injury probability can be linked with blank-field main team players. It will show to the engine its a training position and this guys can be injured only after 36 mins. for example :)

This Post:
00
321567.7 in reply to 321567.1
Date: 10/9/2023 7:20:50 AM
Franca Shoemakers Revival
II.3
Overall Posts Rated:
561561
Second Team:
Mito só o da Caverna


What you guys think ???


I've said that a million times, why not saying it again: buzzerbeater is such a superb game that the developers needed to find a way to demotivate some players, that explains injuries, since a game experience cannot be made only of positive feelings.

Basically the developers took the expression "add insult to injury" literally.

Good luck for you and your player recovering from this. You'll need to get used to it, btw, because it will happen again many times.