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This Post:
00
33542.3 in reply to 33542.1
Date: 5/28/2008 11:38:13 AM
Overall Posts Rated:
9696
the problem is that they actually only have 2 solutions:

1: try to force extra people to play BB, which will result in bad quality play and will hurt the community as a whole. Players who are not motivated and need some way of encouragment or being forced will not add any value to this game.

2: have people wait on a list until they can fill a whole league with real players. This means that if you sign up somewhere near the start of the season you have to wait at least 10 weeks, and if you are unlucky and there aren't enough people which signed up in the meantime wait another 14 weeks...


I think everyone can see that what they do now: fill up leagues with real players when they subscribe, and in the meantime having bots play the games for teams that did not get an owner yet, is still the best possible way to handle the waiting time...
Or will anyone tell me they'd rather wait weeks and months before being able to play?
Just see it as waiting time, and in the meantime you can learn something about the game you can use for when you get into the leagues that are filled with humans.
Ofcourse it would be more fun if your leagues had more people, but if there aren't enough that want to play to fill every league nicely, or they have a small excess so that a few teams fall out of the nicely filled leagues, what should BB do??

They are not your friends; they dispise you. I am the only one you can count on. Trust me.
This Post:
00
33542.4 in reply to 33542.3
Date: 5/28/2008 4:34:44 PM
Overall Posts Rated:
959959
(31967.1)

This can be a solution for the leagues who get low player for while, becuae they sign up in a phase a lot of teams do(exchange programmm of ht etc.)

This Post:
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33542.5 in reply to 33542.3
Date: 5/28/2008 5:50:06 PM
Overall Posts Rated:
33
I have to make a proposal to solve the problem:

1. Each team going to have a team of reserves to fill up the seats in the lower leagues.
2. They could not climb because of division were excluded from the play off.
3. The worst team of reserves was replaced by each new team set up at every stage.
4. The reserve team which had been forced to surrender the sports society could choose to sell their players to new owners.
5. The players were sold for an average price fixed for each division and was known by all
6. the new bot were filled by teams that have not yet had reservations

From: CrazyEye

This Post:
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33542.6 in reply to 33542.5
Date: 5/28/2008 6:49:56 PM
Overall Posts Rated:
959959
all things happen today, if you say 1000$ is the price for all leagues for point 5 ;)

From: alfFC

This Post:
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33542.7 in reply to 33542.6
Date: 5/28/2008 7:03:20 PM
Overall Posts Rated:
33
He could not understand very well your questions! What I propose is that teams with teams of reserves can be offset by staying at any time without the reserve team.
See, if I buy 30 players to divide into two teams and I, when I lose the B team, I have to be able to stay with the best players and sell the other by an average fixed price.
we have a budget controlled in the B teams

From: CrazyEye

This Post:
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33542.8 in reply to 33542.7
Date: 5/28/2008 9:09:14 PM
Overall Posts Rated:
959959
first of all such big team don't make any saense, and ig you could sell players for a fixed price i could buy cheap players and sell for 100k because i play in league one? I think normal market values makes more sense, but what did such big team have to do with the bot problematik?

And to controle your budget is mainly your work as managers + making the lineups and tactics.

From: alfFC

This Post:
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33542.9 in reply to 33542.8
Date: 5/29/2008 4:30:19 AM
Overall Posts Rated:
33
the 30 players would be for the core team and the team of reserves (which play in another division - division below).
The idea is to fill the posts of bot with teams of the current reserves.

The reason for a fixed sell price is that the process of loss of the team of reserves has to be fast.

From: jimrtex

This Post:
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33542.10 in reply to 33542.1
Date: 5/29/2008 8:46:16 PM
Overall Posts Rated:
44
Here is what appears to have happened in Portugal. In about a months time, the number of teams doubled, roughly filling up 4 divisions. Since then you had the bot cleanup which meant promotion of the more active/successful teams in the D.IV leagues, and teams being abandoned. Portugal is still up more than 50%, but aren't up 100%.

When a country gains 20 teams in a week, it may actually be that 60 teams are added, and 40 become bots; and it loses 10 it may mean 30 sign ups and 40 teams become bots. In Portugal the new teams are placed in the lowest numbered D.IV leagues, while the highest numbered leagues slowly lose teams.

The proposed solutions may not have worked in this case. Consolidating leagues might not have helped since many of the teams may have become bots after the start of this season. A league might have had 14 active teams at the start of the season, and 4 or 6 now.

If there had been reserve teams, last season they would have been taken over by new owners. And now you would have had to re-establish them.

One possibility would be to have a probation period before a team was actually placed in a league. Teams might have been matched up in regular games, perhaps using a Swiss pairs format. Once they won so many games (say 5) they could be placed in a regular league. There could be a requirement for some activity to generate new games, so if someone merely signed up they would never play any games, and if someone just set their lineup for a couple of games, they would go no further.

But it is absolutely necessary that people can sign up at any time and immediately begin playing. And it is possible that teams might not think that the a probation period was really playing. If you started at the beginning of the season would you really want to have a probation period and then be placed in a league after 6 or 8 games had been played. If you started at the end of the season, it might be more workable.

Other possibilities would be to put new teams in 6-team starter leagues that played a 10-game schedule over 5 weeks, with scrimmage dates. Or in 8-team starter leagues that played a 14-game schedule in 5 weeks with no scrimmages. Teams that survived could then be placed as a group into regular leagues. Perhaps the scrimmage dates could be used as makeup dates to get more league games in.


From: Iordanou

This Post:
00
33542.11 in reply to 33542.1
Date: 6/7/2008 9:34:21 AM
Overall Posts Rated:
22
I just think that we need some patience

people will by the time figure out that this is a best game:)

This Post:
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33542.12 in reply to 33542.11
Date: 6/7/2008 9:48:41 AM
Overall Posts Rated:
959959
but after is reach an average amount of players this game would have the same problems again ;)

And don't forget there is jaust on team who could promote out of a nearly bot divisions, and i won't think that the competitionis funny with just 3 humans opponents.

This Post:
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33542.13 in reply to 33542.12
Date: 6/7/2008 10:04:57 AM
Overall Posts Rated:
22
youre right - for example Czech Republic have now 4 levels of divisions and we have only 193 human teams

GMs should at least distribute new teams into a nearly full divisions, but I'm not looking for that maybe it is done already

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