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63159.3 in reply to 63159.2
Date: 12/6/2008 10:48:02 PM
Overall Posts Rated:
303303
Look Inside doesn't increase pace nearly as much as RNG.

NO ONE at this table ordered a rum & Coke
Charles: Penn has some good people
A CT? Really?
Any two will do
Any three for me
Any four will score
Any five are live
From: Heathcoat

This Post:
00
63159.5 in reply to 63159.4
Date: 12/7/2008 4:43:46 PM
Overall Posts Rated:
9191
I did read somewhere here in the forums that your coach will make adjustments at halftime. Parhaps one factor in your second half drop off is this adjustment by the other teams coach.

I too have been getting out to huge leads, and slowly giving them up late in the game. If you look at my cup loss its an amazing shift. I figured any minute my backups were going in due to the 30 pt deal, next thing you know, I lost.

This Post:
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63159.6 in reply to 63159.4
Date: 12/7/2008 8:20:37 PM
Overall Posts Rated:
225225
Wow. I don't think its the stamina factor here. I have my stars play 48 minutes with RNG and FCP but they still win games for me...

I don't think pace causes stamina issues in any way. Playing your players extended minutes without subbing does, however.

"I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."
This Post:
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63159.7 in reply to 63159.6
Date: 12/7/2008 10:25:33 PM
Overall Posts Rated:
3030
I sub plenty. Like I said before its like the opposition catches fire in many situations. If the "coach" is "making adjustments" at halftime how do I offset that? I didn't realize that was an option.

This Post:
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63159.9 in reply to 63159.6
Date: 12/8/2008 11:04:29 AM
Overall Posts Rated:
303303
Wow. I don't think its the stamina factor here. I have my stars play 48 minutes with RNG and FCP but they still win games for me...

I don't think pace causes stamina issues in any way. Playing your players extended minutes without subbing does, however.


FCP definitely causes stamina issues.

NO ONE at this table ordered a rum & Coke
Charles: Penn has some good people
A CT? Really?
Any two will do
Any three for me
Any four will score
Any five are live
This Post:
00
63159.10 in reply to 63159.9
Date: 12/8/2008 2:26:08 PM
Overall Posts Rated:
225225
Wow. I don't think its the stamina factor here. I have my stars play 48 minutes with RNG and FCP but they still win games for me...

I don't think pace causes stamina issues in any way. Playing your players extended minutes without subbing does, however.


FCP definitely causes stamina issues.

It does, but there is no indication it is because of pace itself. FCP is explicitly stated in the rules to affect the rate at which players spend their stamina in games.

"I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."
This Post:
00
63159.11 in reply to 63159.8
Date: 12/9/2008 11:25:07 AM
Overall Posts Rated:
167167
yes you can (sort off) turn it off. it is risky but you do have choices as to who plays. I use "strictly follow depth squad" and if I don't put a back up in my squad for a certain position that player will play 47-48 minutes. Very seldom I have seen them play less minutes...

I dont believe the coaches changes tactics at half time or later in the game when you have a huge lead to a slower kind off tactict etc. If that would be the case, buzzerbeater needs a HUGE overhaul off the game engine imo. If I select run and gun, I expect to keep them playing 4 full quarters run and gun. Not only because I said so, but also because my whole training regime and therefore all my players are suitable for this tactic or for example motion. I am sure other teams are set up for their chosen tactics. I do believe players might take it easy or "loose concentration" when being a lot off points ahead. Also stamina is a big part off players performing worse how longer the game takes and how more minutes they have played.

This Post:
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63159.12 in reply to 63159.11
Date: 12/9/2008 12:03:32 PM
Overall Posts Rated:
9191
If the game was retooled so your coach would do exactly what you order all of the time, the game would get boring. I dont want my coach to put in scrubs when im up by 30 because it ruins the training plan for the week. This is what makes it challenging. It is up to me to set my lineup to avoid this, not for the game to retool so its always a 'no brainer'

This Post:
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63159.13 in reply to 63159.12
Date: 12/9/2008 12:53:46 PM
Overall Posts Rated:
154154
If yopu want to keep your best players on court chose follow depth chart until 4th then. Baring injuries, foul and stamina issues it should work I guess.

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