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Training

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117949.30 in reply to 117949.29
Date: 11/9/2009 5:09:55 AM
Aussie Pride
II.3
Overall Posts Rated:
543543
Ok thankyou

This Post:
00
117949.31 in reply to 117949.29
Date: 11/10/2009 10:11:33 AM
Overall Posts Rated:
5050
Yeah, the way I understand it is say you are training a player in Shot Block. Well, Shot Block training speed depends on the players Inside Defense so if ID is around Average (6) for example, then SB would train slower than if ID was around Respectable (7). The difference might not be as great as if ID was 6 for one player and 12 for another player but the point still remains. ID teachs the player how to position themselves properly to force poorer shots when defending the paint so therefore, their Shot Blocking skill correlates to how well they position themselves.

This Post:
00
117949.32 in reply to 117949.31
Date: 11/15/2009 1:40:09 PM
Overall Posts Rated:
1010
Does this mean that if you have a player who is Proficient in Driving but has Average IS...if you try to train one on one he won't get as much out of it because his other skills are not as high?

This Post:
00
117949.33 in reply to 117949.32
Date: 11/15/2009 6:18:43 PM
Overall Posts Rated:
225225
Yes.

"I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."
This Post:
00
117949.34 in reply to 117949.18
Date: 11/16/2009 12:59:34 AM
Overall Posts Rated:
2727
We are here to discuss a game which the designer can't and shouldn't give out its exact programming

So keep the crazy assumption and out of the world theory
if you don't want to hear those textbook game manual from the GM XD