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From: Kilof

This Post:
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281211.30 in reply to 281211.11
Date: 9/6/2016 10:29:38 AM
Overall Posts Rated:
2323
1st place in the toughest conference in D3. If you wanna cry, I gotta 1 way ticket to Buenos Aires for yaz.

This Post:
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281211.31 in reply to 281211.30
Date: 9/6/2016 2:18:34 PM
Scrap Heap Low Posters
III.12
Overall Posts Rated:
3131
Agree. This division is a complete meat grinder. There are no easy games or teams. It would be great to be on the other side this season because if you win that side, it should be a cake walk through whatever decimated team comes out.
Who is doing analysis this season?

This Post:
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281211.33 in reply to 281211.32
Date: 9/6/2016 4:42:04 PM
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III.12
Overall Posts Rated:
3131
Well I thought Hoopster was a lock, but Bucs pulled out a clutch win. I just think they were a bad matchup against Rhino. I foresee similar standings to last season, barring any major injuries in the second half. Just my worthless observations.

This Post:
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281211.35 in reply to 281211.34
Date: 9/6/2016 6:08:24 PM
Overall Posts Rated:
2323
I jumped from 5th to 3rd on the last day of the season, all three of us having identical records. That was easily the most parity I've seen in my 3+ seasons, in which I've finished 7th, 6th, and 3rd. I haven't scouted the new teams but I know from past experience that a win against SVJ is like a win and a half. I'm enjoying 1st place 'cause I know this might be the last time I ever see it except through a foggy, distant haze.

This Post:
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281211.37 in reply to 281211.36
Date: 9/6/2016 8:19:01 PM
Overall Posts Rated:
5858
First off is the Game viewer NOT working for everyone???

Secondly i am sure by committee we will find ourselves covering all the entertaining aspects of the III.7 league. Secondly yes there is no cake walks. You may on occasion get the team thats full tank but in a 16 team league i believe we have 10-12 very active managers who are always looking at ways to train, purchase, sell or improve their team anyway possible. Lastly to the if you win our side you get to take on a beaten up team... that theory only works in real life. Even though the game has enthusiasm and game shape it doesn't and can't attest for the "beating" a league like ours would be in real life. I would say if this was college basketball (which it couldn't be because these players receive salaries) we'd be the big 10. A conference where yes night in and night even the "bad" teams are physical and challenging. However the game can't simulate "physical punishment." Now you wanna talk about cool but not possible would be if there was a rating that started at 100 and declined as a player took a "beating" so if a team played low post or inside offense or on defense you had more "physical" player (like the bad boy pistons) that would affect a players ability over the course of time. Again toooooooo real and not possible in a simulator.

But when both teams meet in the final unless theres an injury the road has nothing to do with the result of the final unless 1 team just has HCA & a huge enthusiasm advantage.

This Post:
00
281211.38 in reply to 281211.37
Date: 9/6/2016 8:30:46 PM
Overall Posts Rated:
3939
Pity I know the rivalries are completely random or I'd swear the engine redid my rival because of last year's semifinals.

This Post:
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281211.39 in reply to 281211.37
Date: 9/6/2016 9:48:16 PM
Scrap Heap Low Posters
III.12
Overall Posts Rated:
3131
That's a great idea. Love that physicality factor. Would be totally cool to try to have the gms work on implementing something like that.

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