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About game speed

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308940.30 in reply to 308940.29
Date: 4/2/2021 2:45:07 AM
Team Payabang
III.8
Overall Posts Rated:
217217
Reading all the above suggestions reminded me of the game GLB... first their is only GLB then GLB2 was born where the improvement ideas from the original game was implemented... there is a server switch botton on each World... very different User Interfaces from each other... one is web-based and the other one can be played over Facebook.... Probably Buzzerbeater can do the same... make another World with different Game speed... where BB can try first some features they would like to implement to the older version after proving/studying its effects from the newer World... They can share the Supporter Credits on the two Worlds and let them just choose where to spend them...

(https://media.discordapp.net/attachments/73133953105553001...)

Last edited by Bro_Khen at 4/2/2021 3:02:52 AM

This Post:
00
308940.33 in reply to 308940.31
Date: 4/2/2021 6:34:06 AM
Team Payabang
III.8
Overall Posts Rated:
217217
Yes, I agree with you sir Alonso... But remember that this is Basketball Managerial Game... so if we put it in that Perpective... I think that if there's anything that the BB should develop to encourage to have an active online interaction in the game are Mini-Games that would just be an addition to what we already have which is the game SImulation...

For Example... BB can create a customizable character creation of the Manager for the start of the Franchise creation... and create a kind of RPG/Story Mode scenarios... where he can also gain points from the Income that he recieve weekly so that users can collect/unlock some in game items/collectibles for the Manager's avatar/Office/Home/etc etc... Just like on what I have posted on the other thread (probably the Mobile App section)... that Avatar can also go to his Stadium, Staffs Offices and Team's Facilities and decorate it.. send gifts to NPC staff, Rosters, etc... and also tour to the other Teams... Would love it if those avatars can also show on the Live games so that he can collect some Fan affection too if possible... make it like Yoville or anything that you see fit... create other activities that so that the New Users would not mind the Speed of the Season...

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This Post:
00
308940.38 in reply to 308940.36
Date: 4/4/2021 6:55:51 AM
Overall Posts Rated:
305305
To insist about the current situation in the tournament for Belgium (134 active teams):
Tournament works fine in the biggest leagues. I wonder why people are not asking for big merges. Like no league with less than 1000 managers. 134 "active" teams, most of them being only semi-active, noobs, farms, second team cheaters, perpetual tankers, or just not at the same level ... it is impossible to have a competitive game with only 134 teams, just the same bunch of guys playing among them again and again.

This Post:
44
308940.39 in reply to 308940.35
Date: 4/4/2021 10:06:03 AM
Le Cotiche
III.1
Overall Posts Rated:
772772
I want to insist on the fact that my proposition doesn't add any game. The main idea is to replace the tournament game by a 3rd league game, moving the tournament to monday that becomes a B3 like competition (doesn't count for training, GS, enthusiasm). Nothing change about standing structure, Game Shape, Training,... The only adaption is to increase the training speed by 1.4 factor since a season will have 10 weeks instead of 14.


if you change the weekly schedule from 2+1 games to 3 games, this changes everything about the way we manage minutes for training and game shape. are we supposed to tank a game every week by default to train?

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