started to read this tread just minutes ago, and stopped reading after 2 of the 3 reactions you got where not in your favor.
Truth is I am too tired to read it all. But I can say a few things of my own:
yes I somethimes find it hard to pick a training for the past week, especially if something went wrong in the trainingminutes (which happens a lot). So I too sometimes yearn for more options.
I can't say if it will be better or worse, I also think that will only be clear after a while.
What I do know is that either way it evolves, it will be the same for everyone.
I don't think the training system is bad right now, so I'm not sure it needs changing. I do know that a change could possibly improve it , and that there always is a small chance it is not improved, or even gets less good.
But I am in favor of not changing it.
Here's my reasons: since it is good (or if you like then read: not bad). And changing it will affect players, and therefor managers. Managers who build up something in this system will get an advantage or disadvantage if something changes, this can not be undone, in some cases the effect is bigger, in others the effect is so minimal it isn't noticed, but one way or an other, managers will get either an advantage or a disadvantage out of a change. So since it is already good, I don't think BB should hand out advantages and disadvantages, depending on the choices made by managers already.
Imagine a manager for example who put a lot of money and time into training small forwards, who just achieved his goal and will now start working his other players. Imagine the loss he would lead by this change. The other way around, in the same league there was this manager who trained centers all the time, and can now easely switch to sf. I think we both know which one is going to drop out of the league next season. this example is too black and white, but still I hope I explained why I favour doing noting.
and finally:
Sure, one can train Pressure for PG-SG-SF and Inside Defense for SF-PF-C… Have you tried it? Do you know how long it takes to see a pop? Five to six weeks is not out of the picture, even on young players.
yes, I actually did this a lot, and still am doing it, and I like the results as well.
I am a manager who chose not to focus on 1 position and then sell excess players and by players for my other positions, but I try to bring my whole team up in a balanced way. And so far I seem to have managed to do that. And as long as it works, I choose to keep doing that, because I find it more fun.
In Hattrick I am forced to pick 1 training and keep it for seasons in order to be able to make enough money, and I don't like it. So as long as I can have variable training, and keep up, I prefer to play that way, and I am thankfull BB isn't that 1 sided as Hattrick. I believe BB gives us the option to play it like hattrick, and seldom change training , create 1 sides monsters and sell them, but I also think they left the option to create a balanced team on your very own. TL will not suffer since sooner or later you'll need fresh guys anyway.
It takes a while longer for your players to pop, but you have more players popping.
Try to see it from more points of view, not just that 1 theory you (and many with you) think it needs to be. We are granted options by BB. Don't kill the other options to optimise 1 of the options so the others can't compete anymore.
the less obvious it is what to do, the better all options are balanced, and the more variety there will be. If there is an aspect that you find difficult, it is the same for all. The ones who choose to opt for that difficult way will have their reward when they sell their fruits.
I'm not doing anything special, I don't feel I am sacrificing a lot, and still I have a well balanced team.
Every 1 sided change, like improving training for just 1 position, might bring imballance, so I truly don't favor it.
Don't forget: small
They are not your friends; they dispise you. I am the only one you can count on. Trust me.