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Season 6 Changes

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This Post:
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40617.302 in reply to 40617.301
Date: 8/5/2008 5:13:27 AM
Overall Posts Rated:
00
I'm quite sure this new way of transferring and complex wage changes will never be implemented. The game should be easy to pick up by newbies, even the TV-game income has been adjusted (which I regret).
Don't expect to have a basic functionality such as the TL to be made rather complicated and time consuming.

Climbing the BB-mountain. Destination: the top.
This Post:
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40617.303 in reply to 40617.302
Date: 8/5/2008 1:08:25 PM
Overall Posts Rated:
576576
How about removing or raising the skill caps, increase training speed again, and implement some kind of short term arena or ticket revenue tax.

Slowing training and capping players skills only made inflation worse.

"Well, no ones gonna top that." - http://tinyurl.com/noigttt
This Post:
00
40617.304 in reply to 40617.303
Date: 8/5/2008 2:27:13 PM
Overall Posts Rated:
196196
How about removing or raising the skill caps, increase training speed again, and implement some kind of short term arena or ticket revenue tax.

Slowing training and capping players skills only made inflation worse.


I concur... I cant quite see how the top teams salaries are likely/able to start equalling an average weeks expenditure with the lessened speeds and even the best MVP players have got to be 2 seasons away from hurting anyone wagewise...

The slowdown will simply fuel 100+ of the richest teams to compete for the top end players until they have anything like resembling a team that finally has to worry about overheads... and even when this happens it wont be difficult to trade in your worst $15-20k salary player to make way for a partially trained MVP.

This Post:
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40617.305 in reply to 40617.304
Date: 8/5/2008 2:33:21 PM
Overall Posts Rated:
576576
and even when this happens it wont be difficult to trade in your worst $15-20k salary player to make way for a partially trained MVP.


That's part of the problem,players were hitting their skills caps less then a half season into the change, while even a mediocre trainee with higher then all-star potential is such a rarity I haven't found one in three weeks. I'm sure not the only one looking either.

Last edited by brian at 8/5/2008 2:33:38 PM

"Well, no ones gonna top that." - http://tinyurl.com/noigttt
This Post:
00
40617.306 in reply to 40617.303
Date: 8/5/2008 3:41:57 PM
Overall Posts Rated:
155155
How about removing or raising the skill caps, increase training speed again, and implement some kind of short term arena or ticket revenue tax.

Slowing training and capping players skills only made inflation worse.


That's not a bad idea. However, having a temporary class-based salary increase would also achieve that goal. What I mean by class based is something like this:

Class the players by salary so that:

the top 5% see a 150-200% salary increase
the next 5% see a 75%-150% increase
etc.

The typical joe player and new draftees would see no salary increase.

You could have a much more sophisticated formula to satisfy however the BBs see salaries in the future. The formula can adjust as "true" salaries rise.

Anyhow, the important thing is to agree that salaries are the issue. After that, short term and long term solutions can be found.

I personally think it is interesting to say that salaries are the issue, then decide to tackle the salary issue with something that may or may not be related to how much salary I can pay (arena revenues).

Run of the Mill Canadian Manager
From: Shoei

This Post:
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40617.307 in reply to 40617.303
Date: 8/6/2008 6:27:00 AM
Overall Posts Rated:
11
this is what im trying to say,

with only 5 seasons, and the numbers of managers playing this game goes up and down. the overall development of players isnt normal thus we see limited number of talents being in the transfer market once in a while.

i think the issue overall we are tackling here is money, well planned team took advantage of what can create more for them

what if we make somewhat like,

if a team makes more than 10 million a season he will be tax at the end of the season, now forcing him to use that money elsewhere either expanding arena to a lenght or capacity that can be said as average capacity of all teams and also gives him more revenue now with this he pays maintenance of arena and ticket revenue tax comes into play.

now if he opts not to expand and be tax or expand and also pays a tax overall we could maintain a average ( meaning it doesnt mean to be the same for everyone ) income for all teams :D, if he buys a player there is tax and his payroll increases.

but as the season goes along we must have room to move, as much as i can say we are competing here.

because in real life, almost every money you make or you pay is already being tax. either be income tax or vat or etc. so why not at the end of the season we get tax.

worst here is either you break even or even go negative
=================================================

From: Shoei

This Post:
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40617.308 in reply to 40617.307
Date: 8/6/2008 11:25:54 AM
Overall Posts Rated:
11
i think just myself,

the bb shouldnt be controlling much the money flowing in a team, but the money that a team already made or makes in other words the amount that is in their pockets

because the way i see it now, your are only slowing a process that is already going there, wherein if you try to hit the problem directly which is some teams makes to much money for others to catch up or the balance of money isnt right to generally say that all bb teams have the gap of the have much and have few.

i dont know how will teams react but surely the fastest teams that will or could adjust to the new rules are those already well establish and if the new rules were made because of this teams but seemingly affected largely those teams that arent well manage and establish giving more room for this well established teams to create a bigger gap in the coming season :D

This Post:
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40617.310 in reply to 40617.309
Date: 8/6/2008 1:13:48 PM
Overall Posts Rated:
576576
Are you a victim if the wound is self-inflicted?

"Well, no ones gonna top that." - http://tinyurl.com/noigttt
This Post:
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40617.312 in reply to 40617.311
Date: 8/6/2008 3:54:09 PM
Overall Posts Rated:
1919
Well - just imagine how much more I would have made if I hadn't have lost over 1300 season ticketholders before the season - perhaps 41 thousand billions.

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