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BB Global (English) > Layup = Inside Shot?

Layup = Inside Shot?

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From: brian

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12607.31 in reply to 12607.30
Date: 1/25/2008 6:39:44 PM
Overall Posts Rated:
576576
I understand the importance of multi-skilled players, and that the GE is complex. But, this seems like an area of confusion that comes down to how the programmers of the GE interpreted this type of move. Since inside shot is not a skill to be trained for guards, im assuming the GE would not take this skill into account for an important gaurd ability.

If inside shot is important for that key ability, then guard trainers should be able to train this skill. Being a post player and being able to make a layup are very different. Same for being able to defend a layup vs defending a hook shot.

"Well, no ones gonna top that." - http://tinyurl.com/noigttt
From: CitB

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12607.32 in reply to 12607.31
Date: 1/25/2008 7:01:58 PM
Overall Posts Rated:
66

If inside shot is important for that key ability, then guard trainers should be able to train this skill. Being a post player and being able to make a layup are very different. Same for being able to defend a layup vs defending a hook shot.

i think the same,

also influence from height in training is important, i think its easier for taller guys to train inside shot, so it would be slow down skillups on the smaller guards if you train them on forward positions. i think its much better if you train the smaller guards on their normal positions, coz you get much more ups out of this and in the end you build up better players overall. so i wont go on insideshots for my guards only kinda bonus if you on 1on1.

This Post:
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12607.33 in reply to 12607.32
Date: 1/26/2008 5:26:34 PM
Overall Posts Rated:
9696

If inside shot is important for that key ability, then guard trainers should be able to train this skill. .

.


IS is certainly no 'key' ability for guards. But it doesn't mean they never use it. Just like my guard putting a block in one of my games, he also went inside for an inside shot on a few ocasions.
You have two options, actually you have 3,
1: you neglect the inside shot skill because the guard doesn't take to many inside shots, and you don't mind missing them. If you play look inside I'm not so sure this is a good thing, if you like to play on outside focus this might be the best option.
2: you make sure that when you buy a guard his IS is high enough, because you know you will not be able to train it, and you do want him to have high enough Is for the few time he does take it to the ring. This will ofcourse be a more expensive choice, but chances are you get a few more points every so many games.
3: you train your guards in your scrimmages on a position where they do receive IS training, thus improving his skill. Personally I think this is the least of the options because you must have better trainees than guards for IS training, but okay, it's an option.

As for what is what in the game engine, my believe is, but I'm not 100% sure, that jump shots always are clearly stated in the game report, if there is no way you can read if he took a jumper/jumpshot, then he didn't. Lay-ups and dunks are both inside shots, as are lay-in or drop-in shots.
I also strongly think that all shots taken from near the ) pictured on the field in the Match viewer very close to where you would expect the ring to be, are inside shots.

They are not your friends; they dispise you. I am the only one you can count on. Trust me.
This Post:
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12607.34 in reply to 12607.6
Date: 1/30/2008 4:27:18 PM
Overall Posts Rated:
22
I base this on a player I have who is ATROCIOUS on outside shot and AVERAGE on inside shot. Like many ATROCIOUS shooters, he never makes an outside shot. When he makes shots, I look at the game and see his made shots came from in the paint.

For me, that's definitive.


Maybe a fair assessment, but you have to take into account the inside and outside D of the guy who is guarding him, too. The game isn't played in a vacuum.

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12607.35 in reply to 12607.34
Date: 1/30/2008 4:40:40 PM
Deronimo
NBBA
Overall Posts Rated:
6868
This lead me to another question somewhat similar. Does this mean that your post players are affected by driving? As in should my center be good at driving to have higher percentage chances of when he makes a strong move to the hoop or comes crashing in and all that?

This Post:
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12607.37 in reply to 12607.36
Date: 1/30/2008 4:54:43 PM
Overall Posts Rated:
137137
This lead me to another question somewhat similar. Does this mean that your post players are affected by driving? As in should my center be good at driving to have higher percentage chances of when he makes a strong move to the hoop or comes crashing in and all that?

I think that even jump shooters are affected by driving. Otherwise I have no explanation how an atrocious jump shooter with pitiful jump range and respectable driving could go 2 for 3 on three pointers when I play low post offense.

Edited by kozlodoev (1/30/2008 4:44:43 PM CET)


I don't think you can draw any conclusion for just one game...what's his season 3 pt shooting percent and how many shots did he take.

Steve

This Post:
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12607.39 in reply to 12607.37
Date: 1/30/2008 7:45:51 PM
Overall Posts Rated:
11
im thinking, this is just one of those nights where in your guys shooting found the rhthym. meaning if you play ball there will be games wherein you just on fire!

and thinking aside your offense was base on low post, probably your shooter was way to open since everyone knows he cant shoot.

play some more and youll see it coming just like the word " law of average " means. .. . if his shooting is in the 35-40% better let the bb check the GE.


From: Shoei

This Post:
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12607.40 in reply to 12607.35
Date: 1/30/2008 7:48:43 PM
Overall Posts Rated:
11
i think its still up to the type of offense you play.

as we know we train driving by one on one, so if your post guy is good in one on one he can elude and score better rather than keep banging bodies or take the jump shot right away.

just my thoughts

This Post:
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12607.41 in reply to 12607.35
Date: 1/30/2008 9:10:14 PM
Overall Posts Rated:
00
This lead me to another question somewhat similar. Does this mean that your post players are affected by driving? As in should my center be good at driving to have higher percentage chances of when he makes a strong move to the hoop or comes crashing in and all that?


From the rules:

Driving: Allows the player to create his own shot without a good pass from a teammate. Better driving creates shots more often and creates better shots on average.

I take that to mean it effects every shot taken in the game to a greater or lesser extent.


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