BuzzerBeater Forums

Suggestions > New "Talent" concept.

New "Talent" concept.

Set priority
Show messages by
From: Kukoc

This Post:
00
204125.32 in reply to 204125.31
Date: 12/16/2011 7:40:50 PM
Overall Posts Rated:
13361336
I think you should be elected supreme overlord of the entire universe.
Sounds about right. Nice to have your vote!
Actually I'm attacking your suggestion. Why, because a good suggestion is one that is thought through. I do realise that sometimes, a few things get unnoticed. That's where other people step in and point to those problems. But you for example still back up your claims, when there is obviously a balance issue with the suggestion. 35-50k salary guys coming out of the draft are dramatically going to change the game. Depending on country, it's a starter/sub in DivI and mostly a starter in DivII. These guys can be sold for good money and it's not just a trainee, it's a trainee, that has "received" 2-3 seasons of training. Whats the point of lower divisions training players at all then?
Maybe you are the one who has really bad ideas and a COMPLETE lack of vision, ever consider that?????
But I can see big holes in your suggestions right away (and I'm not the only one pointing them out here).
We already know how you like this game to be "pay to play". You again did not bother to research the current supporter situation (just like you were afraid of a little firefox addon, without bothering to research it). You just assume something and then blabber it out. I gave you the numbers. It just does not back up your theory. It shows your lack of knowledge and the ability to think.
You are always welcome to create your own game. You could even team up with Pini (as he knows how everything is easy to program and really needed). This would make a hell of a game. I know atleast 2 people might play it ... for a week.

From: Phoenix

This Post:
22
204125.34 in reply to 204125.33
Date: 12/17/2011 3:13:12 AM
Overall Posts Rated:
689689

Right now the draft provides nothing, gives teams nothing. I AM suggesting that teams be given something, of value, so that the top teams do not...stay stuck at the top with no way down but intentionally tanking it.

So giving free new starters to top teams is your solution for them not being "stuck at the top"?

Le forum francophone dédié à Buzzerbeater : (http://buzzerbeaterfrance.forumpro.fr/) Vous y trouverez conseils et partage
This Post:
00
204125.36 in reply to 204125.33
Date: 12/17/2011 5:41:58 AM
Overall Posts Rated:
406406
[quoteRight now the draft provides nothing, gives teams nothing. I AM suggesting that teams be given something, of value, so that the top teams do not...stay stuck at the top with no way down but intentionally tanking it.

I suggested - like 2 years ago - that the draft should be removed and be replaced by youth teams.

In my opinion it is pretty clear that a draft system can only work in a closed league like the major US-pro sports where you have to distribute talent so that the smaller teams wont fall behind and the competition remains somewhat interesting. The BB-world is modeled after european pro-leagues, so adding a draft (that clearly caters the "needs/desires" of US-users) does not work here.

If teams can get promoted and demoted such a system fails, so we would be better off to allow teams to grow their own players - lets say those lads start at 16 or even 14 and we managers can develop them. The higher the spendings the better the output, thats a clear and fair solution, compared to the gamble the draft is now.

OR we finally get some players in the draft that are useful - I think it could be pretty cool to draft a 22 year old gem that is "ready" to play and only needs some polish, instead of some 18 year old loaf that needs at least four seasons of training.

This Post:
00
204125.37 in reply to 204125.36
Date: 12/17/2011 7:25:10 AM
Overall Posts Rated:
13361336
lets say those lads start at 16 or even 14 and we managers can develop them. The higher the spendings the better the output, thats a clear and fair solution, compared to the gamble the draft is now.
Who has a bigger overall income. The top division. So again, you are creating a system where the rich get the best result, while the lower divisions sit in the dust.

This Post:
00
204125.38 in reply to 204125.37
Date: 12/17/2011 7:50:24 AM
Overall Posts Rated:
406406
lets say those lads start at 16 or even 14 and we managers can develop them. The higher the spendings the better the output, thats a clear and fair solution, compared to the gamble the draft is now.
Who has a bigger overall income. The top division. So again, you are creating a system where the rich get the best result, while the lower divisions sit in the dust.


U a commie or what?

Top division will always have a higher potential income, if thats wrong too its best to shut down the game completely...

This Post:
00
204125.39 in reply to 204125.38
Date: 12/17/2011 9:01:29 AM
Overall Posts Rated:
13361336
Yes but tieing "draft" to who has the most money, leaves the lower leagues empty handed. U been bullied by commies as a child?

This Post:
00
204125.40 in reply to 204125.39
Date: 12/17/2011 11:22:44 AM
Overall Posts Rated:
406406
You are either a communist or a Greek if you complain about the rich being rich.

As long as we have a pyramid like league structure there will be a few teams per country that make a lot of money and a great number of teams that struggle financially. Where is your rant about too expensive scouting costs for low tier teams? Training elite players is impossible for DIVIII downward - is that unfair too?

This Post:
00
204125.41 in reply to 204125.40
Date: 12/17/2011 1:20:09 PM
Overall Posts Rated:
13361336
Training elite players is impossible for DIVIII downward - is that unfair too?
It's not impossible. Training players is your income in the lower leagues and it's certainly not impossible to train a NT player in lower leagues.
You better take up the history book again and read what communist means (hint: no different divisions allowed). We are not talking about equality in a sense of everyone must have the same options. We are trying to balance the game, so lower divisions have their niche.


Last edited by GM-Perpete at 12/22/2011 4:25:12 PM

Advertisement