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Training Speed Analysis (thread closed)

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381.313 in reply to 381.312
Date: 1/31/2008 5:31:59 PM
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Correct!

This Post:
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381.314 in reply to 381.313
Date: 2/1/2008 8:06:26 AM
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Sweet! I'm liking that. Got me a wicked trainee for it aswel! Wish he was british thought! :(

While i think about it would it also be possible to train around 4 players in each position if i get all 3 games a week and rotate them correctly?

Edited by 21stcenturykid (2/1/2008 8:11:45 AM CET)

Last edited by 21stcenturykid at 2/1/2008 8:11:45 AM

This Post:
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381.315 in reply to 381.314
Date: 2/1/2008 1:12:50 PM
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While i think about it would it also be possible to train around 4 players in each position if i get all 3 games a week and rotate them correctly?


how? you have 3 times by 48 minutes and you want to play 4 players by 48 minutes?

This Post:
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381.316 in reply to 381.315
Date: 2/1/2008 1:35:11 PM
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right ok obviously the optimum is 3 but if you play it right you can get damn close to 40 mins doing 4. Again obviously not completely beneficial but i can't imagine the difference between 36 and 48 minutes training is that much in the long run.

This Post:
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381.317 in reply to 381.316
Date: 2/1/2008 1:58:38 PM
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9797
So, i have got a question about the played minutes and the training's efficiency.
If my player played 48 min at the trained place for example at center, so he would receive full train.
But if my player played 24 minutes, he would receive the half of the training, or what?

Thx for the answers

From: JayP

This Post:
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381.318 in reply to 381.317
Date: 2/1/2008 2:01:51 PM
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I believe the BB's have said that training is not linear but I haven't seen any information suggesting what the ratio is. This would mean that a player with 24 mins in a training spot would receive less than half of the training but I'm not sure exactly what amount.

Edited by jprochnow (2/1/2008 2:03:43 PM CET)

Last edited by JayP at 2/1/2008 2:03:43 PM

This Post:
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381.319 in reply to 381.317
Date: 2/1/2008 3:17:31 PM
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I think it's exponential. BB's said it's not linear as far as I know.

Just a guess:
It's about 1.5x^2 or something, the reduce in training %. Where x is 48-the amount of weekly minutes
So if you train 47 minutes you get 98.5% training, if you train 46 you get 94% training, etc.

I think it's something about that, mut might be less or more.

This Post:
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381.320 in reply to 381.319
Date: 2/1/2008 3:46:01 PM
Overall Posts Rated:
217217
I think it's exponential


if it's exponential then 24 minutes is equal to nothing. maybe nx^2 or nx^3. but it's very difficult to verify and BB's are don't say.

training more than 3 players above one position not real because drop of form. of course you can trained 2 players for max and 2 for a half, but I think it's not profitable.

This Post:
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381.321 in reply to 381.320
Date: 2/1/2008 3:50:21 PM
Overall Posts Rated:
506506
Yeah that's true. But I assume it's exponential. At least it should be, almost all formulas in Hattrick are exponential, just an example of course.

I thought someone said before that whne you got under 48 minutes it had a huge negative impact, so that should mean exponential, but the rules says nothing about it;

If they play more than 48 minutes, this is not a problem. If players play under 48 minutes, they will still improve, but less quickly than they would if they got more playing time.

This Post:
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381.322 in reply to 381.316
Date: 2/1/2008 4:14:09 PM
Overall Posts Rated:
137137
What the advantage of training (and playing the salary for) 4 players when 3 will do?

Keep your best 3 and sell the 4th guy...

Steve
Bruins!

From: eran80

This Post:
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381.323 in reply to 381.1
Date: 2/1/2008 6:18:59 PM
Overall Posts Rated:
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hi.i am training REB for a long time ( ithing 8 weeks) and only the REB had pump up , not the IS or ID. i trained C and PF, coach with level 8.
you wrot that the IS and ID will pump up offter 4-5 weeks. i thing u need to change it but i don't know how long.

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