buying a player for 1k and sold him for X time his value without training or so it's allowed, but it's simply use the lack of "fox sense" of some new players, so, in your shoes, i should not complain about the lack of info and the timing of this implementation
I'm sorry but this is ridiculous argumentation for me. I can't complain about the communication between game developers and users because my players are bought by users with lack of knowledge? What is common in communication between game developers and users and users who are bought my players? These are two different subject.
BTW 1
It doesn't work exactly as you wrote. It is simply laws of the market. Actually, it is an influence of the supply and demand on the price. When you have a lot of goods on the market, price is low. This situation is after draft. We have a lot more young players in this time than other time in season. That's why price is much lower.
It is the same way I could write that people who sell for higher price before PO are cheaters...
BTW2
Why do you assume that people who buy these young players for example from me have lack of info or knowledge? Just because they are from furher leagues? Isn't it to simple? Acually it is wrong assumption. How often users in the highest league train young players? Of course not often. Users in further leagues more often. That's why they buy young players more often than users with higher leagues. Not because of lack of knowledge. Of course, sometimes players are bought by someone with lack of knowledge but the same happens with other transfers.
Morover, young players are often bought by experienced users who couldn't bid someone young exactly after draft time, when was the lowest price. Sometimes they are users who don't have enough time to search players. Sometimes user who are looking for exactly such a player
Conclusion is simply: If you want to buy good young players in good price, do it exactly after draft time.
But let's leave it. I don't want to talk about transfers of young players. I just want to suggest communication issue between game developers and users.
Last edited by kozlik4 at 10/23/2014 3:02:03 PM