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Stop day trading (thread closed)

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This Post:
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9808.327 in reply to 9808.326
Date: 3/15/2008 8:15:18 PM
Overall Posts Rated:
225225
Your response just seemed a bit over the top.

At this point in time already I probably agree with you No offense meant, I guess.

Last edited by GM-kozlodoev at 3/15/2008 8:15:32 PM

"I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."
This Post:
00
9808.328 in reply to 9808.327
Date: 3/16/2008 7:57:02 AM
Freccia Azzurra
IV.18
Overall Posts Rated:
823823
Second Team:
Slaytanic
A team needs to have 5 good players and other 5 players of a lower level as substitutes. 18 players as max numbers is too much and this will not limited at all the trading. I can earn 200k from a sale of only 1 player, so I think we should limit the profits not the players. Of course this can help when there are people that make profits trading a lot of players but if you want to make trading also one player can give you a lot of money.

1990-2022 Stalinorgel - https://www.youtube.com/watch?v=pV-Xppl6h8Et
From: CitB
This Post:
00
9808.329 in reply to 9808.328
Date: 3/16/2008 8:00:36 AM
Overall Posts Rated:
66
a roster limit wont stop me to sell some of my players... i keep the best 5 and just try to sell the other 10, so it wont affect daytrading for my opinion.

This Post:
00
9808.330 in reply to 9808.329
Date: 3/16/2008 9:43:16 AM
Overall Posts Rated:
1515
Fine. Make it lower then.

You guys seem to think that we want trading to stop, or that we want it to be impossible to profit from trades. This is not the case. It is important to be able to buy and sell players, and it is important to profit from it.

What I want to see stop is trading on such a large scale that no other economic factors matter. If you can only have 15-18 players on your roster the sure you can sell players still, but you can only buy so many at a time to sell.

If you have 10 players you are currently selling then you cannot buy any more until those are sold. It slows down trading because it limits how many players can be utilized at a time.

This Post:
00
9808.331 in reply to 9808.5
Date: 3/16/2008 10:01:39 AM
Overall Posts Rated:
11
that's a good idea

From: ZyZla
This Post:
00
9808.332 in reply to 9808.331
Date: 3/16/2008 2:05:43 PM
Overall Posts Rated:
2222
sorry but I don`t agree with any one of you.... we need to limit the number of transfer deals per season not the roosters number... just give 20 deals limit per season and will be the point how you`ll stop them... cause they could only buy 10players and sell them out.. and no more deals on that season... for normally managed team this limit is more then enough...

ZyZla - ZyZlūnas ZyZlavotas ~c(=
This Post:
00
9808.333 in reply to 9808.332
Date: 3/16/2008 3:34:20 PM
Essen Eagles
II.1
Overall Posts Rated:
77217721
Second Team:
Huttrop Hornets
sorry but I don`t agree with any one of you.... we need to limit the number of transfer deals per season not the roosters number... just give 20 deals limit per season and will be the point how you`ll stop them... cause they could only buy 10players and sell them out.. and no more deals on that season... for normally managed team this limit is more then enough...


This seems to a perfect solution ! I agree with that.....



This Post:
00
9808.334 in reply to 9808.333
Date: 3/16/2008 4:08:26 PM
Overall Posts Rated:
329329
It is far of being perfect, because it may stop daytrading (not completely, only the number of deals), but it will also slow down the growing of many many teams which are not doing this.
And of course, it will kill the market, which is for many users one of the main feature of the game.

¡Me aburro! (Homer Simpson)
This Post:
00
9808.335 in reply to 9808.332
Date: 3/16/2008 5:13:45 PM
Overall Posts Rated:
1515
I don't know why you say you are disgreeing with me. Transfer limits are what I have been pushing since the middle of last season.

The discussion of a roster limit is merely a discussion of possible alternatives. What is th epoint of discussion if alternatives aren't examined?

This Post:
00
9808.336 in reply to 9808.335
Date: 3/17/2008 8:15:49 AM
Overall Posts Rated:
2222
I just said that I don`t agree with rooster limits... cause maybe there are users who training just free trows so for them train 30 players at one time is needed... And it`s not day trading if he sell his player after 3 weeks (3 skill-ups) and gets profits of training players... so limit of transfer deals per season would be solution... also it won`t kill market cause normal managed club don`t have more then 20 transfer deals per season (= and yes this would just slow down day-trading cause there is no solution to stop them... also they are the point why market are always alive... and there will be some day that we`ll have transfer compare feature so we`ll say thanx for day`traders for all data for comparing transfer price....


you may not understand what I`m trying to say cause of my bad English... So sorry for that...

ZyZla - ZyZlūnas ZyZlavotas ~c(=
This Post:
00
9808.337 in reply to 9808.336
Date: 3/17/2008 8:22:50 AM
Overall Posts Rated:
196196
you would need a serious amount of start up capital to train FT for 30 people and make good money from it...... surely it cant be that profitable......

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