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FD - Skills

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112418.33 in reply to 112418.32
Date: 9/23/2009 1:13:22 PM
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Actually, I couldn't see significant difference between a SF with tremendous JS and respectable JS, but the sample size is still quite small.

"I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."
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112418.34 in reply to 112418.33
Date: 9/23/2009 2:04:04 PM
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Actually, I couldn't see significant difference between a SF with tremendous JS and respectable JS, but the sample size is still quite small.


Are you saying that I should just stop training altogether? ;-)

Run of the Mill Canadian Manager
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112418.35 in reply to 112418.34
Date: 9/23/2009 2:11:12 PM
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Dunno, but after downgrading from prolific/prolific to proficient/proficient in IS/ID, so that I can upgrade from respectable to tremendous JS, I haven't seen a sufficient improvement in outside tactics.

Which once again comes to prove that mediocre JR is not quite sufficient.

"I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."
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112418.36 in reply to 112418.35
Date: 9/23/2009 2:25:09 PM
Overall Posts Rated:
155155


Which once again comes to prove that mediocre JR is not quite sufficient.


But maybe it just means that prominent-prolific JR is necessary and sufficient?

Run of the Mill Canadian Manager
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112418.37 in reply to 112418.32
Date: 9/23/2009 2:41:32 PM
Overall Posts Rated:
1919
I have often used a big man at sf, with very good results. At the moment it is more personnel issues than reluctance to play a big man at sf. Inside shot is quite valuable in a look inside offense for a sf, especially when the defending sf is not a big man. Just look at some of the games brianjames played against me where his big man sf (ascariz) completely abused my outside small forward.

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112418.38 in reply to 112418.37
Date: 9/23/2009 2:59:14 PM
Overall Posts Rated:
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Oops - I was wrong. My face is a bit red at the moment but it seems like I have learned more about the game in the past few days than I ever had.

Run of the Mill Canadian Manager
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112418.39 in reply to 112418.36
Date: 9/23/2009 3:17:29 PM
Overall Posts Rated:
225225


Which once again comes to prove that mediocre JR is not quite sufficient.


But maybe it just means that prominent-prolific JR is necessary and sufficient?

Could be. I am not getting quite what I want from a big man at SF either, since I feel they're not getting enough shots to exploit what is an obvious IS/ID mismatch.

Does anyone have any experience how high-Driving SFs behave in a Look Inside setting?

"I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."
This Post:
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112418.40 in reply to 112418.37
Date: 9/23/2009 4:02:15 PM
Overall Posts Rated:
506506
playing inside man at SF in the new engine is way less effective than in the old one. Offensive flow became very important, and the top inside teams that play inside man at SF just can't get the ball to their inside man anymore. This results in a huge amount of shots taken by the guards, even though you are playing look inside.

See my team for example, playing the inside guy at SF is just less effective than before. My guards took 60% of the shots in my last game, and are taking 45-55% on average, while playing a look inside. My offensive flow is too low. Another example is Ysje's team, he played a few LI's as well with guards taking shitloads of shots, like this one vs riceball (15672122).

Inside teams lost a lot of their value in the new engine, which makes it way more realistic, since even inside teams need decent guards now.

@Koz, players with high driving just tend to take a lot of shots when playing a look inside, so the combi of driving + IS became more important imo. I'll put this guy in a look inside at SF this PL game to see the effect, but I think he's quite effective in the new engine (other than this, very low outside skills)

Driving: prolific Passing: inept
Inside Shot: sensational Inside Def.: wondrous
Rebounding: prominent Shot Blocking: strong


Last edited by BB-Patrick at 9/23/2009 4:02:33 PM

This Post:
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112418.41 in reply to 112418.40
Date: 9/23/2009 6:36:37 PM
Overall Posts Rated:
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When guys are talking about a mismatch at SF position, because of good IS versus bad ID, it is assuming "man-to-man" defence. If you play a zone, like 2-3, or even 3-2, then the inside big guys can cover the SF a bit, right?

From: ardain
This Post:
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112418.42 in reply to 112418.41
Date: 9/24/2009 4:05:25 AM
Overall Posts Rated:
3333
I think GM-Patje is right on the money with his assessment.

With the old game engine, you could be extremely effective (and perhaps too effective) with 3 big men (C, PF, and SF). You could put up very high ID team ratings and it would shut down a decent percentage of your opponents opportunities and generate efficient scoring using high percentage inside shots. Of course, inside guys were more expensive...

This has been adjusted due to the changes in the new GE on how it identifies "better" shot opportunities by promoting passing and handling and changing rebounding. For the big inside teams, the ball has now been coming out to the guards for "worse" shots or at least more from the guard spots.

It took me a while to try the 3 big lineup - I had a solid outside focused SF, so I did not really experiment. Now I have more flexibility in the slot - and I'm now leaning towards a balanced defender with good passing and handling skills (ie. more of a SG than a PF). I have not seen this reflected yet in the transfer list (not a big surprise since the changes are new), but I would expect to see more SFs with perhaps at least Sens OD, at least Proficient ID appear over the next season. Of course, the top teams will still have an inside and outside defense specialist...

This Post:
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112418.43 in reply to 112418.40
Date: 9/24/2009 9:22:28 AM
Overall Posts Rated:
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@Koz, players with high driving just tend to take a lot of shots when playing a look inside, so the combi of driving + IS became more important imo. I'll put this guy in a look inside at SF this PL game to see the effect, but I think he's quite effective in the new engine (other than this, very low outside skills)



My understanding is that on an inside drive, driving counts much more than inside shot. So you can get away with inside shot being a bit lower in that case. That's one reason why I think driving is more important on a SF than inside shot.

Run of the Mill Canadian Manager