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Mutual TIE request, Fair / Unfair?

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16940.33 in reply to 16940.31
Date: 2/27/2008 4:18:06 PM
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I think your underestimating even the weakest NBA teams. Even the worst teams can catch fire and beat a better team. I think the GE does a pretty good job of keeping the results random to parallel this.

Or, translated in game terms here: even the worst team can CT and beat a stronger team that is underestimating them and Taking [the game] Easy.

The problem is that you get caught by the words. Let's put it into another perspective. Imagine it doesn't say CT and TIE, but instead this is a function of how good a pep talk the coach gives the team in the locker room, or how much time he spends drawing plays on the board.

I would disagree that it's important for weaker teams to have a tool to target stronger teams and beat them. Better tactics, better training, better purchases and financial planning, these should be the tools that teams use to get better and beat stronger teams, IMO.

Doesn't quite work, since finances are tied to division levels. Therefore, most teams in the same division are likely to have similar training material, similar ability to purchase players, and about the same financial plan.

Last edited by GM-kozlodoev at 2/27/2008 4:18:27 PM

"I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."
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16940.34 in reply to 16940.33
Date: 2/27/2008 4:28:29 PM
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Or, translated in game terms here: even the worst team can CT and beat a stronger team that is underestimating them and Taking [the game] Easy.


Underestimating is totally different then consciously telling your team to perform worse they there normal abilities. And then, the result of telling your team to perform worse is that they will play better than their normal ability next game.

You're relating this to something like "team confidence" in hattrick, which actually makes some sense. When you play weaker teams you're sometimes punished for being overconfident against a team, and they're is no strategic gain to that.

I understand what your saying about enthusiasm and how you use it to pace your team, but, it just doesn't jive with reality. Rotating players and keeping them in good shape (game shape!) is key to pacing your players in reality, and it's already mirrored here and currently adding to the complexity of the game.

You might prefer enthusiasm even if it's unrealistic, great, thats your opinion.

Last edited by brian at 2/27/2008 4:30:38 PM

"Well, no ones gonna top that." - http://tinyurl.com/noigttt
This Post:
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16940.35 in reply to 16940.34
Date: 2/27/2008 4:37:07 PM
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I don't find it unrealistic. Or to quote myself:
Let's put it into another perspective. Imagine it doesn't say CT and TIE, but instead this is a function of how good a pep talk the coach gives the team in the locker room, or how much time he spends drawing plays on the board.

I view it simply as a function of how much time and effort the coach spends to prepare his team before (or even during) a game.

Maybe you think it's the same for every competitive game - I am not sure.

"I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."
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16940.36 in reply to 16940.35
Date: 2/27/2008 4:49:41 PM
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Continuing with your analogy then:

If a coach does a poor job preparing the team and/or gives a bad pep talk for the game. But the next game, the coach gets back to work and prepares like he normally does, and now they play even better?

to push this further:

The coach becomes a total slacker for a week, and the team is unprepared and is not motivated by their coach. Then, he decides to get back to the usual preparation and bam, the team is several levels better. Huh?

"Well, no ones gonna top that." - http://tinyurl.com/noigttt
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16940.37 in reply to 16940.36
Date: 2/27/2008 5:05:13 PM
Overall Posts Rated:
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Continuing with your analogy then:

If a coach does a poor job preparing the team and/or gives a bad pep talk for the game. But the next game, the coach gets back to work and prepares like he normally does, and now they play even better?

to push this further:

The coach becomes a total slacker for a week, and the team is unprepared and is not motivated by their coach. Then, he decides to get back to the usual preparation and bam, the team is several levels better. Huh?

Obviously not. But on the other hand, it makes sense that the less time players spend in front of a chalk board or in a lecture room, the more enthusiastic they are about playing.

"I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."
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16940.38 in reply to 16940.37
Date: 2/27/2008 5:19:39 PM
Overall Posts Rated:
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Koz,

The "new" system would still allow weaker teams to surprise better teams by CT'ing.

Friends Do not Let Friends Play 2-3 Zone
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16940.39 in reply to 16940.38
Date: 2/27/2008 5:28:04 PM
Overall Posts Rated:
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Koz,

The "new" system would still allow weaker teams to surprise better teams by CT'ing.

Except the magnitude of this effect is severely diminished, because the better teams won't be able to TIE. That's my point.

"I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."
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16940.40 in reply to 16940.39
Date: 2/27/2008 5:42:55 PM
Overall Posts Rated:
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Except the magnitude of this effect is severely diminished, because the better teams won't be able to TIE. That's my point.

Actually, that's our point.

Right now, all the best teams are TIE'ing almost every game. So when we do run into a minnow, our enthu is so high that even an ill-conceived CT on the minnow's part (which would result in them losing subsequent games against lesser competition) would not result in a "shock" victory for the minnow.

That's the first good point you've made.

Friends Do not Let Friends Play 2-3 Zone
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16940.41 in reply to 16940.40
Date: 2/27/2008 6:41:13 PM
Overall Posts Rated:
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Couldn't you effectively end agreements like this by giving no enthusiasm bonus if both teams TIE?

I realize there is some downside to this...but just thought I throw it out there.


Steve
Bruins




Last edited by Solana_Steve at 2/27/2008 8:13:57 PM

This Post:
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16940.42 in reply to 16940.41
Date: 2/27/2008 7:55:29 PM
Overall Posts Rated:
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Couldn't you effectively end agreements like this by giving no enthusiasm bonus is both teams TIE?

I realize there is some downside to this...but just thought I throw it out there.



A sensible idea, easy to implement, one would think.

This Post:
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16940.43 in reply to 16940.42
Date: 2/27/2008 8:03:35 PM
Overall Posts Rated:
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As to the realism of TIE, of course it is not realistic.

Recent NBA seasons have several 'piling it on' complaints where losers have whined about teams leaving stars in despite 20+ point leads, or making showoff dunk shots in the waning moments of blowout victories. Hardly a TIE mind-set, is it?

Further, in reality, if a team has dogged it the first half of a game it should win easily, the coach will ream out the team at half time, and any sense of TIE will be gone. (Although the team may still lose, of course.) Losing a TIE game as a benefit for the long haul is silly.


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