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BB Global (English) > Muted players, purchased to win a CUP/avoid relegation

Muted players, purchased to win a CUP/avoid relegation

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From: Krejzol

This Post:
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178639.33 in reply to 178639.26
Date: 3/29/2011 12:41:01 PM
Overall Posts Rated:
455455
3. drastically cutting down money from transfer fee in first few weeks after purchase (now 20%, can be even 80%)


It's stupid idea. Why? Suppose that you want to earn money on transfers. Many teams are making money like that. What with this??

What does it mean?

You bought free agent cheap and few days later you sold this player for more money.


Many teams are making money like that. What with this??


Yeah, I know taht my English is perfect ;D

Regards! :D

This Post:
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178639.34 in reply to 178639.32
Date: 3/29/2011 1:16:37 PM
Overall Posts Rated:
887887
I think that probably the better way to suggest smth would be posting at Suggestions Forum. I know that BBs are reading it from time to time. And yes, the problem exists.

From: Phoenix
This Post:
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178639.35 in reply to 178639.34
Date: 3/29/2011 3:40:54 PM
Overall Posts Rated:
689689
What about a trade deadline?

Le forum francophone dédié à Buzzerbeater : (http://buzzerbeaterfrance.forumpro.fr/) Vous y trouverez conseils et partage
This Post:
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178639.36 in reply to 178639.35
Date: 3/30/2011 2:51:29 PM
Overall Posts Rated:
4040
What about implementing reputation for the clubs? Things works like that in real life and it pretty much solves such problem.

Well, to do that is necessary to measure something from its league. It might be players salary average or amount of top 2 players skills from every team or something. So you will get the picture about best players from the league.

They will then get reputation balls. In comparation to players in the TL. So there might be no 5 ball players at all if you have best players already, while Div.V team could see these values everywhere.

Basically it tells you how good these players are if you roughly compare them to the best from your league and if they are by like 2 balls better, you just cant get them.

This Post:
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178639.37 in reply to 178639.36
Date: 3/30/2011 5:14:42 PM
Overall Posts Rated:
202202
I can't see any common criteria for this... how do you tell which player is the best? match rating is not a good criteria, match stats are also random, skills are good or bad depending on many conditions... also different managers have different strategies and different players will be useful for them...

From: korsarz

This Post:
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178639.39 in reply to 178639.38
Date: 3/31/2011 4:14:10 AM
Overall Posts Rated:
202202
It's not only about making it less attractive financially... this should be implemented and we all agree...

the real issue is about using those "rented" mutants (or monsters) to win trophies or to avoid relegation, that simply makes no sense in a game like BB... but what can you do if your rival buys a couple of mutants just to wing a game against you? you buy your own mutants (vide B3 final)... finances don't matter in cases like this so it has to be handled separately

From: rwystyrk

This Post:
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178639.41 in reply to 178639.40
Date: 3/31/2011 4:45:52 AM
BC Hostivař
II.2
Overall Posts Rated:
12041204
Second Team:
Jirkov
You forgot about leaving strategy when team on BB use it just to win the trophy and don't care about the future. So costs are not important for them.

From: korsarz

This Post:
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178639.42 in reply to 178639.40
Date: 3/31/2011 4:49:16 AM
Overall Posts Rated:
202202
BB is not real life... here you'll have managers that don't care about the future, the'll win the trophy, sell out, wait a couple of seasons in lower leagues and try again... and this is a MASSIVE online game so the risk is that every season at least one guy will have that kind of idea, for example to win the national cup... it's impossible to stop if you focus only on finances

Last edited by korsarz at 3/31/2011 4:49:44 AM

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