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Suggestions > New Skills Needed

New Skills Needed

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This Post:
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212453.33 in reply to 212453.32
Date: 3/22/2012 1:41:56 AM
Overall Posts Rated:
4040
1. Yao ming was doing a jumpshot, not trying to dunk.
2. Exception to rule kinda effect, but, noted a very good argument point too.

This Post:
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212453.35 in reply to 212453.1
Date: 3/22/2012 10:16:16 PM
Overall Posts Rated:
297297
Of those choices I only really like communication although I think offensive and awareness is a better name. I think stealing should be a skill as well since blocking is.

My concern though is how to add these skills to existing players and all the changes that would need to be done would cost the bb team too much

This Post:
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212453.36 in reply to 212453.35
Date: 3/23/2012 3:24:20 AM
Overall Posts Rated:
406406
I think blocking should be removed and driving and handling should be merged.

Cant think of a player with insane driving skills but now ability to handle the ball.

This Post:
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212453.37 in reply to 212453.36
Date: 3/23/2012 4:06:32 AM
Overall Posts Rated:
959959
I think blocking should be removed and driving and handling should be merged.

Cant think of a player with insane driving skills but now ability to handle the ball.


thats why those skills are highly connected, every training who train one of both trains the other with at least 66% of the speed of the other. And a player who drives better then he handled is, probadly one who is quick while the other have a better feeling or is more concentrated.

This Post:
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212453.38 in reply to 212453.35
Date: 3/23/2012 4:31:31 AM
Overall Posts Rated:
13361336
I think stealing is one of the hidden attributes.

This Post:
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212453.39 in reply to 212453.29
Date: 3/23/2012 9:59:58 AM
Overall Posts Rated:
297297
Charles barkley was 6 foot 4 inches tall and played pf like a champ. One of the better rebounders too.

From: CrazyEye

This Post:
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212453.41 in reply to 212453.40
Date: 3/23/2012 2:18:25 PM
Overall Posts Rated:
959959
i thought 2/3, but anyway they are highly connected and there will no legendary drive without handling.

This Post:
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212453.43 in reply to 212453.36
Date: 3/23/2012 3:51:42 PM
Overall Posts Rated:
4545
driving and handling should be merged


It's an interesting relationship... just a random though using real-life to consider...

1) handling is the primary skills: with some minimum level of handling, you can drive. Perhaps this is part of the turnover calculation?

2) however, not everyone who can handle is capable of driving effectively - in real life, speed (as a function of both age and talent) influences this. In the absence of a speed attribute and where age is not relevant to the game engine, perhaps having these as 2 separate skills is the way to simulate 2?

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