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Analyzing pops in Cross-training!

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From: fenfaa

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192339.34 in reply to 192339.33
Date: 7/29/2011 8:45:01 AM
Overall Posts Rated:
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Stamina - Handling

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192339.35 in reply to 192339.33
Date: 7/29/2011 8:46:08 AM
Overall Posts Rated:
458458
No strange pops at all from my 13 players, who trained stamina. And no strange pops for anyone on the Thai NT, another 13 players. Will ask on the Thai forum as well.

Once I scored a basket that still makes me laugh.
From: Johnson
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192339.37 in reply to 192339.36
Date: 7/29/2011 9:22:25 AM
Overall Posts Rated:
5151
Russ Goodwin ↑popped↑ in Jump Shot from average to respectable .
Russ Goodwin ↑popped↑ in Rebounding from awful to inept .

Rebounding training

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192339.38 in reply to 192339.37
Date: 7/29/2011 10:27:29 AM
Overall Posts Rated:
209209
^ That's interesting, since JS is higher than RB.
We know when the main skill is a lot less than other skills, main skill trains @ more than 90% speed (standard training speed). Does that mean cross training becomes less than 10%? If yes, then JS was even less likely to pop, and because it did it was probably very high sublevel.

"Air is beautiful, yet you cannot see it. It's soft, yet you cannot touch it. Air is a little like my brain." - Jean-Claude Van Damme
From: kLepTo
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192339.39 in reply to 192339.38
Date: 7/29/2011 10:30:14 AM
Overall Posts Rated:
102102
FT training doesn't seem too useless now for those who were complaining about it last season. And the reason why the random pops appear more in FT/ST training is simple: You're doing training for the team so that means there's a higher chance for that random pop to hit a skill that's pretty close to popping anyway.

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192339.40 in reply to 192339.37
Date: 7/29/2011 10:34:39 AM
Overall Posts Rated:
986986
How about those other skills? I mean was that Jump Shots lower than others? Of course rebounding was lower.....

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192339.41 in reply to 192339.40
Date: 7/29/2011 11:13:27 AM
Overall Posts Rated:
350350
JS Guards - REB

Last edited by ReMiX ™ ☎ at 7/29/2011 11:34:11 AM

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192339.42 in reply to 192339.41
Date: 7/29/2011 2:57:58 PM
Overall Posts Rated:
952952
So far JS training resulted in ID, SB and RB pop. Is it possible JS is linked to inside abilities or is it really random? I'm still waiting for an OD or PA pop from JS training.

Last edited by Koperboy at 7/29/2011 2:58:21 PM

This Post:
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192339.44 in reply to 192339.43
Date: 7/29/2011 4:44:11 PM
Overall Posts Rated:
5050
4) But...I don't believe you!

I'm not sure how I'd answer this one, but I will ask: if you were given the option to avoid skill increases from cross-training (all other effects would continue to apply; you'd just be giving up on increases with zero compensation), would you want it? If enough people actually would prefer that, it would be easy for us to implement...



(191983.73)

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