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about the age that player skills decrease

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From: Ehud

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223450.35 in reply to 223450.33
Date: 8/14/2012 7:07:10 AM
Overall Posts Rated:
274274
I didn't say they should increase it or not - Just saying any change will have a strong effect on transfer market in terms of old players market value. This kind of change must be explain to all so there will be enough time to get organized accordingly.

"Did you miss me??? - "With every bullet so far..." Al Bundy
From: CrazyEye

To: Ehud
This Post:
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223450.36 in reply to 223450.35
Date: 8/14/2012 7:17:05 AM
Overall Posts Rated:
959959
the reduction should be soft and over some season, if they decide to change it.

From: Ehud

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223450.37 in reply to 223450.36
Date: 8/14/2012 8:01:47 AM
Overall Posts Rated:
274274
agree

"Did you miss me??? - "With every bullet so far..." Al Bundy
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223450.39 in reply to 223450.36
Date: 8/14/2012 10:37:34 AM
Overall Posts Rated:
809809
i agree

all i was saying before the trolls started attacking for no reason was i think the change should be gradual

it seems silly that no player ever declines before 32

then @ 33 their skills drop like stones

i dont care if the decline starts sooner or later but it should be gradual & then increase

This Post:
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223450.40 in reply to 223450.39
Date: 8/14/2012 10:45:56 AM
Overall Posts Rated:
105105
i agree

all i was saying before the trolls started attacking for no reason was i think the change should be gradual

it seems silly that no player ever declines before 32

then @ 33 their skills drop like stones

i dont care if the decline starts sooner or later but it should be gradual & then increase

1) Skills drop like stones around this age in real world, and hence that should be the case here.

2) There should be some randomness where some players should lose skills even faster (and even younger) due to age (as in the real world).

3) Any graduality starts at a certain point. Here it is at the age of 32, where the graduallity is fast and with no graduallity, and should be fast and increased by age to FASTER...

Last edited by Pini פיני at 8/14/2012 10:47:29 AM

This Post:
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223450.41 in reply to 223450.40
Date: 8/14/2012 10:56:31 AM
Overall Posts Rated:
32293229
3) Any graduality starts at a certain point. Here it is at the age of 32, where the graduallity is fast and with no graduallity, and should be fast and increased by age to FASTER...


Or better yet (and forgive me for being reasonable and trying to discuss a suggestion and daring to steal your use of the "real world" analogies), every player who is not receiving training in skills should begin to lose some ability in that skill every week of his career, with the drops becoming larger as he ages. Just because a player at age 22 spent some thousands of hours shooting from the three point line to become a marksman doesn't mean that he need never practice a jump shot again for a decade and still retain the same accuracy. Obviously, the skill drops can not be too extreme at lower ages, but "maintenance" training would add another dimension.

This Post:
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223450.42 in reply to 223450.41
Date: 8/14/2012 11:00:51 AM
Overall Posts Rated:
105105
3) Any graduality starts at a certain point. Here it is at the age of 32, where the graduallity is fast and with no graduallity, and should be fast and increased by age to FASTER...


Or better yet (and forgive me for being reasonable and trying to discuss a suggestion and daring to steal your use of the "real world" analogies), every player who is not receiving training in skills should begin to lose some ability in that skill every week of his career, with the drops becoming larger as he ages. Just because a player at age 22 spent some thousands of hours shooting from the three point line to become a marksman doesn't mean that he need never practice a jump shot again for a decade and still retain the same accuracy. Obviously, the skill drops can not be too extreme at lower ages, but "maintenance" training would add another dimension.

I basically support that too. Some drops in younger age (like there are in the stamina domain) is reasonable indeed.

Once in a while we agree on... things...

This Post:
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223450.43 in reply to 223450.40
Date: 8/14/2012 11:54:07 AM
Overall Posts Rated:
188188
I don't agree with your statements...

This is a game, It's really hard to get players in good and complete trainings so that they can become into the elite of the game. That training may be completed luckily at age of 27... But most likely at 28. That gives you a no sense 3 years of real approachable seasons of the player. See where is my point? You train a player for 10 season(which is more than 2 years in real life), maybe giving a G, 2 or 3 season in training of inside skills(this requires of a lot of effort dough). Then complete the 10 season, training him in skills for G. After all that effort putted on him, all that time invested, isn't worth the miserable 3 seasons of approachability you have of the player until he starts to decrease his skills.


This Post:
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223450.44 in reply to 223450.42
Date: 8/14/2012 11:56:49 AM
Mountain Eagles
III.1
Overall Posts Rated:
763763
Second Team:
Ric Flair Drippers
dropping stuff faster would kill the oldies hence would make salaries and demand rise, is that what we need in D5? a lot of 25 yr olds with TPE's of 6 digits nearly 7 digits? It's almost impossible for a newbie then to get anyone, and would only kill BB. But I like the suggestion of decreasing little by little or change the age to 33. and make it drop slower. Does Kobe ever drop dramatically in his "JS" nope he still can shoot the clutch.........so maybe the players of superstar+ potential could drop slower..........cause they are legends and know what they do......

3 Time NBBA Champion. Certified Trainer. Mentor. Have any questions? Feel free to shoot me a BB-Mail!
This Post:
00
223450.45 in reply to 223450.42
Date: 8/14/2012 12:03:46 PM
Overall Posts Rated:
188188
And even if you want to sell him at the age of 30(with one or two seasons left until he stats decreasing), with the poor market value of aged players you wouldn't even gain a 1/10 of the real value of the player (considering the time & money invested on him).

So please don't tell me "everything is ok with the decrease".

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