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Suggestions > REDEFINE what an NT is

REDEFINE what an NT is (thread closed)

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From: Flamen

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244756.38 in reply to 244756.36
Date: 6/25/2013 11:10:15 AM
Overall Posts Rated:
13621362
He sells his player...good for him. he got his money's worth. He gave up on his NT dream and got paid. Who lost here? Even if someone sabotaged...Like I said...nobody owns the NT. The guy who made the player got paid. Nobody loses. The NT loses??? How? The NT does not train players ~ The NT SELECTS players. It's a different mentality I am suggesting. NT stop making players, just select them. Limit player making to real teams with real domestic league goals and limitations for those players.


NT manager does not only select player, it has to guide training and it is beneficial both for managers and NT alike. Telling a player about elastic effect, training off position for money, helping them get a good deal in the transferlist and helping managers not to cap players at 24yo is not farming, its counseling.

Publicising prospects, finding high league buyers that can give players that little extra juice and keep them.

Without one single farm team we do all those things you say farm team does.

The problem you are referring to here are not farmteams. Farmteams generate unfair competition but all you are saying would still be true without farmteams.

The problem is you havent actually experienced the game. You are limited by the problems of playing just with 36 more teams. Your view of the game is limited and thus biased by your lack of a realistic perspective.

From: tykit

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244756.40 in reply to 244756.31
Date: 6/25/2013 11:15:40 AM
Overall Posts Rated:
106106
If my team cannot afford the greatness of a player, i suppose some other team in a better division will. This better team will provide better competitiveness for this great player.

The NBA example is quite difficult to implement into BBeater.
For football (soccer), i can give so many examples that seem to match BBeater scheme.
The example of Barcelona. They always have one of the greatest team each and every season, and they are growing exceptionnally great young talents. They can afford the salary of those young players when they become pro (ex.: Messi).
But those clubs that have great pro-teams AND great forming infrastructures are very few...

But let's see Sporting Club of Lisboa (Portugal), or Ajax (in the Netherlands), or most South American teams. They also grow exceptionnal players. But they sell them to other huge teams (Man U, Chelsea, Milan AC etc.) when those youngsters reach 20-21 y.o. and their market value gets high. (examples : Ronaldo, C. Ronaldo, A.Robben, Van Persie, Ronaldinho, Neymar etc etc.). The most great sportsmen went through this kind of scheme.

So it seems quite realistic to me that I grow some young player that could go elsewhere looking for more competitiveness than my team could provide. So i'll put him on TL when "our" goals are not the same anymore.
Then, maybe he will get even greater and will get the level for a NT.
Or, maybe he will get lost in a transfer onto a team that can't handle him and fire him or even bankrupt. No NT then.

Still, i do agree with you on one single point : it seems quite unrealistic to me too that a d.III-IV-V player is on a NT. So i would add one more comment on this :
Theorically, a NT manager is (mostly) one of the greatest managers in his country. So, in his "greatness and majesty" (^^), a NT manager could accept an international deal mentionning that he would not pick a d.III-dIV-V player... How to implement this kind of restriction ? I really don't have a clue ...

(i'm not quick enough. i saw other answers have been posted while i was typing... too bad)

Message deleted
This Post:
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244756.45 in reply to 244756.43
Date: 6/25/2013 4:09:05 PM
Overall Posts Rated:
13091309
I understand Wolph's frustration with farms.
Having said that i believe that his suggestion would also hit many players that are playing the game fairly.
He's trying to balance real life game with virtual in a very abrupt and "dangerous" way.
Of course this would be ideal in any aspect of BB, but his suggestion towards being more realistic is held back by the game's fundamentals.
It would be doable if the salary of a player didnt rely purely on his skilset, but mainly his age, division, experience, team etc. It would be doable if at the same time, you could have a player under contract.
Hell, i came into this game, wanting to(and semi-did) buy a team consisted only of 18-21year olds and work with them for years until reaching league 1,title, BB3 and so on.
Soon i realised that this is IMPOSSIBLE in this game, even if you have a combination of Phil Jackson's knowledge of the real game and BB-Marin's knowledge of BB's game engine.

We have to adjust to what we have and make realistic suggestions according to it.

BB has taken some action in order to detect cheats. Obviously its not enough and more needs to be done.
An action i would like to propose being added, is simple, easy to intoduce and would likely bring us one step closer to our goal, without affecting the game and its users(apart from cheats) negatively, goes like this:

Make a rule(like salary floor), that nobody can have a player(domestic or foreign), costing him more than 50% of his total players salaries.

I believe it would make it very hard to farm train beyond U21(at first) level and at the same time it would protect new users from costly mistakes that very often lead them to quit the game soon.

If a player goes, at any point, over 50%, his team will have 2 weeks to either sell him or buy extra/ more expensive players, in order to be in line with the rule.
After two weeks, if criteria is not met, the player goes automatically on the TL.

With examples i've already witnessed in my short time in the game, we wouldn't see:

* a division III farm team,somewhere in the East, having a 275k/week domestic NT player and 7-8 scrubs

* a division V team, that i played a friendly with, having a 145k/week foreign Center in a 180k/week roster, heading straight for disaster.









Last edited by maddoghellas at 6/26/2013 4:51:50 AM

This Post:
00
244756.46 in reply to 244756.43
Date: 6/25/2013 5:25:05 PM
Overall Posts Rated:
4646
Your fight against the current structure of national teams is like the fight against doping. You may be able to catch a few cheaters using multiple teams and creating players for the national team but it's not going to solve the problem. Even you actually drew a parallel with cycling and Armstrong's scandal. But it's well-known that everyone used doping back then. Ullrich admitted to having used doping but he said that he wasn't cheating cause everyone did that. And that's exactly the case here: all the competitive national teams use farming and they will no matter what. Unless, of course, your suggestion goes through and we'll have national teams with only homegrown players. This would not only punish many teams that have trained NT players but would also be utterly stupid. After all, would you go and watch someone run 100 meters in 15 seconds just because you can be certain that he has never ever used doping?

So maybe we should accept the system we have now and just move on with it. Accept the fact that there are teams that create players specially for NT and NTs use them in order to become the best in the world. And it's also interesting for others to see countries using the best possible players to win instead of seeing some weak home-grown players. The NT system works right now, tweaking it would be okay but redefining would be dumb.

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