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Defensive player vs Offensive player, who win?

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280719.36 in reply to 280719.34
Date: 7/27/2016 2:44:03 PM
Overall Posts Rated:
301301
I would like to clarify a few things:
1. IS is free for guards, its not for bigs (your argumentation kinda jumps all over the place)
2. 3-2 zone needs less OD on bigs and less ID on guards than m2m to work
3. 3-2 zone needs SB on bigs which also helps to defend jump shots similar to OD
4. SB is cheaper for bigs than IS
5. I did not say training speed for JR was increased, that was Falke and i cant comment on that as i did not train JR for a long time

This Post:
00
280719.41 in reply to 280719.40
Date: 7/28/2016 3:40:58 AM
Overall Posts Rated:
301301
This team can be countered with:

3x
standard PG with 10+IS high DR

2x
SB 20+ ID 20 Reb 20 IS 5 PA 15

3-2, LI

your team will force more TO but since i have good PA and HD it will be limited.
They will get destroyed on the rebs. I have quite likely the best inside defense rebounder in the game on my team, build for 1-3-1 zone. (Its a pity the chinese NT coach never uses him for this) The reason i dont play that often is that the 3-2 works so well without the reb penalty.
They also can not defend layups while i can defend theirs, but the main reason they will lose is rebs.


Since they cant shoot outside you could even go 2-3 with 3 of the above bigs



Last edited by Robard at 7/28/2016 3:43:18 AM

This Post:
00
280719.45 in reply to 280719.43
Date: 7/28/2016 6:57:40 AM
Overall Posts Rated:
301301
More time on training? No.
The bigs i posted use big man skills only that train very fast on tall players + PA which trains fast independent of size and some 1o1 for HD and DR...EASY training.

The guards are standard PG players and also very easily trained.

Your type of player will either train slow on OD or slow in IS (depending on size) as with 1o1 you dont get IS to 20.

My team is more expensive on salary (and yours is below the cap for 1. league, so more expensive than you think ;) but it will also win, which is good reason to pay more :p

Last edited by Robard at 7/28/2016 6:58:50 AM

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