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Lets talk about SB

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This Post:
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262742.38 in reply to 262742.37
Date: 11/1/2014 8:29:06 PM
Infested Warriors
II.2
Overall Posts Rated:
775775
High SB and 3-2 will be strong against LI or LP. Just wait a little bit ;)

Already done in PL last week (75326632)
I don't expect much SB but lower the shots inside the paint, the fear factor.



I am sure, that having way much higher wages does the trick.


(http://www.buzzerbeater.com/league/1125/overview.aspx?sea...) finished 22-0 with 650k~ payroll against 800-900k~ .

Now I'm paying too much in the Bigs cause in TL were no bigs with high SB and low IS. Can't create for tomorrow from training one of my personal taste. Now i'm training a SG with very high JR.

This is my last Off Topic.

This Post:
00
262742.39 in reply to 262742.38
Date: 11/1/2014 9:09:21 PM
Overall Posts Rated:
234234
High SB and 3-2 will be strong against LI or LP. Just wait a little bit ;)

Already done in PL last week (75326632)
I don't expect much SB but lower the shots inside the paint, the fear factor.



I am sure, that having way much higher wages does the trick.


http://www.buzzerbeater.com/league/1125/overview.aspx?sea... finished 22-0 with 650k~ payroll against 800-900k~ .

Now I'm paying too much in the Bigs cause in TL were no bigs with high SB and low IS. Can't create for tomorrow from training one of my personal taste. Now i'm training a SG with very high JR.

This is my last Off Topic. :P


Very good season, my congratulations, great effect for the money - I am not taking credits away from you. Correct me if I'm wrong - I thought that you were not playing 3-2 zone defence with high SB against LI very often in the previous season.

I was only saying that we could say that 3-2 defence with high SB against LI/LP is successful after given respectable number of games where teams with similar salaries and enthusiasm can deliver decent result. The last game you've shown looked to me like racing VW Beetle with a Porsche.

This Post:
00
262742.42 in reply to 262742.41
Date: 11/3/2014 9:56:54 PM
Infested Warriors
II.2
Overall Posts Rated:
775775
In no way shape or form i REAL basketball is the 3-2 zone a premier defence for defending the paint. It just isn't EVER. If you could be assured your opponent can not shoot from outside you will use a 2-1-2/2-3 defence and or just play man to man and float/sag and deny the paint and entry passes and force the opponent to shoot jumpers.

I've been dreaming with a 2-1-2 zone since Season 3. My personal favorite to play in RL.

This Post:
00
262742.43 in reply to 262742.41
Date: 11/3/2014 11:31:24 PM
Overall Posts Rated:
32293229
I'm glad you are making headway with shotblocking. But 3-2 becoming a premier shotblocking/inside attack stopping defense is a 100% complete horrific failure to simulate the game of basketball.

It has become alien-ball and has nothing to do with the real life game anymore.


Is this the point the simulation stops being realistic?

I want to say that it's my impression (based strictly on random recollections from my time pre-GM hat, since we get no extra inside knowledge as staff) that Marin has said that actually modifying the game engine itself may be beyond what he'll be able to do. I think making certain skills more effective by counting more for how things are calculated is possible (which I think the SB changes were), but revamping the zones themselves to represent a more accurate version of the zone may be impossible. I hope I'm just misremembering though.

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