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Training capped players

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275938.38 in reply to 275938.37
Date: 8/17/2017 9:51:38 AM
Overall Posts Rated:
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So I assume that when people in this thread say a pop in 9 weeks, the player already had some sublevel before start training.
Maybe closer to 1 pop each season for 27yo capped players, and one third of the normal speed.

Does one third sound as a better guess?


Unless the player popped in that skill, received training in it continuously the next 9 weeks and popped again, I'd be wary of counting that as the 'true' training time. He could have received some sublevel from cross-training in any previous week. Plus, of course, there's the elastic effect as well, that can throw the times off.

This Post:
11
275938.39 in reply to 275938.37
Date: 8/17/2017 1:03:04 PM
Overall Posts Rated:
14901490
Around one third (30%) was the educated guess that Josef Ka used in Coach Parrot, but nobody really knows. There are no data points for this because mostly because you don't know exactly when the player becomes capped. Potential has sublevels so a Superstar player can cap at 8.00 or at 8.99, but you won't know until you see that pops are not coming as they were supposed to and even then you cannot track exactly when when you went above the cap, since we don't know the exact potential sublevel.

Also as hrudey pointed out, because of crosstraining it is very hard to gauge how much is the effect from slowed down training and how much was due to previously accumulated sublevels due to crosstraining (you can track the sublevels due to primary and secondary training, but not crosstraining). Since the slowed down training is actually slow, it is actually comparable to the full speed crosstraining effect (that should be around 10% of total training and hits random skills). You would need a player who is definitely over the cap and then train 2 straight levels in a single skill to have an good estimate of the actual speed after capping.

This Post:
88
275938.42 in reply to 275938.41
Date: 8/17/2017 6:01:44 PM
Overall Posts Rated:
14901490
Ok make it for everyone then as a note in the training report: the trainer xy noted that player zz is not responding to training as he used to. If you miss it, too bad. Supporters have a history of training so they will be able to see the note for longer.

It's actually not that bad of a proposal really, it's easy to implement and it has virtually no drawback.

This Post:
00
275938.45 in reply to 275938.44
Date: 8/18/2017 4:53:56 AM
Overall Posts Rated:
14901490
I simply looked at the data collected in there, modified some formulas and added what I needed around 15 seasons ago (then updated the coefficients when you did too): a GS calculation macro, skillset evaluation tools and a slightly different prioritisation system in the training simulation page. It's a great tool even in the base form, the only criticism I have is that I would have used named ranges. Obviously some of the team ratings are not exactly accurate, but I doesn't really affect the utility of the spreadsheet.

Was the 0.3 after cap a wild guess or was it based on some data?

The capping knowledge is relatively harmless though. You know training will be slower after that, but that's about it. Most people already can tell player is capped when a pop doesn't come repeatedly when it's supposed to. Those who train without using the training simulator or CP to track sublevels would benefit as they would get information it would take much longer to acquire. Then they would have a choice between training over cap or get a new trainee. I have trained willingly over the cap on 2 relatively high potential players and plan on hitting 11 potential on a guy I'm training right now (if I can afford the salary).

Last edited by Lemonshine at 8/18/2017 5:02:49 AM

This Post:
00
275938.47 in reply to 275938.46
Date: 8/18/2017 5:08:43 AM
Overall Posts Rated:
14901490
I have McPorridge who is going for one last pop in OD and he was definitely capped when he got the last one. I only swayed from OD training in the ASG week, so I should be able to count accurately (save for Crosstraining) how it compares. The problem is that his baseline is already quite slow as he's 29 and 6'9'', so if he doesn't pop this season there is a good chance I might give up before he gets that last pop. We'll see, if he wasn't in the NT I wouldn't have trained this last bit, as he already hit the target I had for him.

Last edited by Lemonshine at 8/18/2017 5:11:04 AM