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Training Speed Analysis (thread closed)

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381.391 in reply to 381.388
Date: 2/26/2008 10:50:05 AM
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but if it's the difference that matter so much, why has my 20 YO pg with skills at average or higher in all the "guard" skills only had one pop in JS over 3 weeks of training? Also, where did you get this info from, regarding the difference in skills mattering more than the skill itself? Did you just infer it from the rules or is this discussed else where?


Here is what the rules say:
For example, a great inside defender and rebounder will find it easier to improve his shot blocking than a poor inside defender and poor rebounder would. This encourages you to develop players with a combination of skills, but there are many combinations of skills which work well together -- you can develop players who will be a good fit for your team's needs.

Technically, as I understand this text, training a skill that is surging ahead of the others in a particular skill group will be slower relative to the skills that are lagging behind. I cannot say for sure whether this entails slowing down training for the surging skill or speeding up training for the lagging one, but it shouldn't really matter. The obvious conclusion from this part of the rules is skill level matters relatively, not nominally.

that we still dont know....if it becomes slower and slower (for the high skill) or faster and faster (for the lagging skills)

or does the peak on the high skill slow down the lagging skills because it reaches so high levels?
-The higher the skillswho combo with the lagging the faster the lagging skill must train.

for ex:
A:
JS 8
JR 8
OD 3
the OD must be trained very much faster the the JS or JR...

B:
JS 12
JR 5
OD 5
the OD trains pretty fast in beginning and becomes slower along it pops...


This Post:
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381.392 in reply to 381.391
Date: 2/26/2008 10:53:58 AM
Overall Posts Rated:
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If you train a guy maximum in one (1) skill, then start with the next skill train it max.
then the next then the next... it sounds like the gap between the lagging skill(s) is so high it would make the trainging very fast.

but i doubt that the BB-* wanted that to be the perfect training...

optimal training is maybe (in my mind):

player A

JS resp
JR resp
OD resp

he trains one week JS, one week OD and one week JR (if you could train them that way)
combinated pops must be the optimal training.

This Post:
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381.393 in reply to 381.387
Date: 2/26/2008 1:36:58 PM
Overall Posts Rated:
744744
what, you two with the 1-2 week pops? so you've had actual back-to-back pops in the same skill?

Yes, but all last season:
28-Dec-2007, 19yo American to strong RB (8736.46)
04-Jan-2008, 19yo American to proficient RB
04-Jan-2008, 20yo American to strong RB and respectable IS (8736.56)
11-Jan-2008, 20yo American to proficient RB (8736.80)
18-Jan-2008, 19yo American to prominent RB (8736.94)
25-Jan-2008, 19yo American to prolific RB
25 Jan-2008, 20yo American to prominent RB (8736.110)

What I did note when going back through this data, however, was that the 1-2 week pops didn't start coming until I had trained the same skill for greater than 4 weeks. You can see my exact training results for 8 weeks here: (381.299)

Also, oddly enough, the one-week pops came at the strong-proficient on both players (and also between prominent and prolific on the younger kid)

(http://www.buzzerbeater.com/community/fedoverview.aspx?fe...)
Keep your friend`s toast, and your enemy`s toaster.
This Post:
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381.394 in reply to 381.390
Date: 2/26/2008 2:03:01 PM
Overall Posts Rated:
744744

but if you have had 3 high skills ins sht, ins def, shot blk.....the RB would have promoted faster.

your test is very nice, and right! but i mean that it would have been little different if the other skills would have been higher than RB when you started.

Hopefully I'll actually be able to test this theory in the next season or so (though not with RB, likely with SB).

The only thing that may stop me from being able to do this would be the wages of my trainees getting too high. If I'm still in division III next season, I seriously doubt my ability to afford my current crop of trainees.

(http://www.buzzerbeater.com/community/fedoverview.aspx?fe...)
Keep your friend`s toast, and your enemy`s toaster.
This Post:
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381.395 in reply to 381.394
Date: 2/26/2008 7:50:08 PM
Overall Posts Rated:
196196

but if you have had 3 high skills ins sht, ins def, shot blk.....the RB would have promoted faster.


Surely the only reason this appears so is that the likely sub level of RB is higher due to the secondary training received whilst training the other 3 skills? (Didnt check they all train RB but I know SB does....)


ha - still havent figured out how to use the quote button correctly!

EDIT: This better?


Last edited by Edju at 2/26/2008 9:04:14 PM

This Post:
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381.397 in reply to 381.396
Date: 2/29/2008 10:43:22 AM
Overall Posts Rated:
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This is probably going to be a stuuupid question but is jump shot the best/only way to train jump range?

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This Post:
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381.399 in reply to 381.398
Date: 2/29/2008 10:55:33 AM
Overall Posts Rated:
225225
would not be to stupid if you check the first post in this thread or ask questions in the helpforum ;)
ok i help you a bit: (381.1)
(http://www.buzzerbeater.org/BBWeb/Forum/read.aspx?folder=...)

Yes, and even after he checks it, he will still be right.

JS appears to be listed in the primary training slot for the Outside Shooting training, which I think is incorrect. My understanding is that OS trains primarily Jump Range.

"I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."
This Post:
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381.400 in reply to 381.399
Date: 2/29/2008 11:32:27 AM
Overall Posts Rated:
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would not be to stupid if you check the first post in this thread or ask questions in the helpforum ;)
ok i help you a bit: (381.1)
(http://www.buzzerbeater.org/BBWeb/Forum/read.aspx?folder=...)


Yes, and even after he checks it, he will still be right.

JS appears to be listed in the primary training slot for the Outside Shooting training, which I think is incorrect. My understanding is that OS trains primarily Jump Range.


Yeah that's why i asked such a stupid question, that just put me under the impression it trained the same as jump shot. Anyone got any ideas of training speeds or would i be correct to assume it's the same as Jump shot but JS and JR reversed?

This Post:
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381.401 in reply to 381.400
Date: 2/29/2008 11:41:58 AM
Overall Posts Rated:
225225
Yeah that's why i asked such a stupid question, that just put me under the impression it trained the same as jump shot. Anyone got any ideas of training speeds or would i be correct to assume it's the same as Jump shot but JS and JR reversed?

Some observations from a friend who trains guards makes it appear so. He's had more JR pops with OS training, though of course the data is not conclusive and there aren't training times available. I think it would be pretty safe to assume that there won't be two trainings that are (nearly) identical.

"I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."
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