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Foul trouble - explained

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144081.4 in reply to 144081.3
Date: 5/16/2010 3:36:02 PM
Overall Posts Rated:
1515
Apparently you do not understand the concept of random results. Just because you think something is true, does not make it so.

There are dozens of posts that appear 'logical and well thought out' that have no basis in fact whatsoever, and often contradict one another. By calling upon these posters to document their opinions I am trying to learn. If that offends you, that is your problem.

I will continue to ask for evidence.




This Post:
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144081.5 in reply to 144081.4
Date: 5/16/2010 4:11:28 PM
Cassville Yuck
II.3
Overall Posts Rated:
553553
Second Team:
Yuckville Cass
You would be correct in stating that I do not understand the concept of random results. If I did they would not be random or I would be an oracle. I was merely reminding you and everyone else that enjoys this game that full disclosure does not and will not exist. Calling out well respected poster like tren in the juvenille way you did is offensive, not the questions you asked. Stating the offensive action as being my problem is you not taking responsibility for your actions. Try being more constructive than destructive, respect the community, and instead of demanding proof in the following thread; take the the information that has been provided and research yourself. It wasn't stated as absolute fact. The community owes you nothing, so receive what you get with open arms, and consider the quest for knowledge an adventure. Relax.

This Post:
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144081.6 in reply to 144081.4
Date: 5/16/2010 8:33:17 PM
Overall Posts Rated:
11

I will continue to ask for evidence.




I don't think you'll find anything more conclusive than the words of the creator of this game
I have a hunch he knows what he's talking about ;)

"BuzzerBeater, the best simulation game of real market economy" (with a cool live basket viewer).
This Post:
00
144081.8 in reply to 144081.7
Date: 5/16/2010 9:41:16 PM
Overall Posts Rated:
522522
There is a physicality attribute. This was explained in the original post under the Physicality section.

This Post:
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144081.9 in reply to 144081.8
Date: 5/16/2010 9:54:15 PM
Overall Posts Rated:
112112
Naker is correct (34446.6). This information has been around for a while. Remember the Manual is a guide it is meant to start people off and be a quick reference. Most of the game needs to be learned through experience and discussing with older managers their experiences.

This Post:
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144081.10 in reply to 144081.1
Date: 5/16/2010 10:24:19 PM
Overall Posts Rated:
196196

- Offensive settings of each team. If you take jump shots while they pound the ball inside, they're likely to get to the line more often.


I've read this sentence a few times now and am still struggling to get my head around it. I don't expect a run-through but can someone confirm if I am at least thinking in the right direction!

If my team is taking a lot of Jumpshots (ie. I play Motion or something similar) and they 'pound' the ball inside (they go Look Inside/Low Post) they will get more FT's.....

Is that simply because more fouls occur in the paint or because you are likely to be less physical when trying to block a 3point attempt?

This Post:
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144081.11 in reply to 144081.10
Date: 5/16/2010 10:29:08 PM
Overall Posts Rated:
522522
I read that over and over as well and still am not sure what it means.
But I think it means that playing inside tactics draws more fouls because that's where more fouls generally occur.

This Post:
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144081.12 in reply to 144081.10
Date: 5/16/2010 10:29:36 PM
Overall Posts Rated:
112112
I'm sure it could be a little bit of both but I think the more logical explanation is that a lot more fouls occur in the paint.

This Post:
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144081.13 in reply to 144081.10
Date: 5/16/2010 10:37:11 PM
Overall Posts Rated:
8989
It seems pretty straight forward to me and I read this the same way you did.

This Post:
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144081.14 in reply to 144081.10
Date: 5/16/2010 11:57:06 PM
Overall Posts Rated:
303303
Is that simply because more fouls occur in the paint or because you are likely to be less physical when trying to block a 3point attempt?


I think the former is explained by the latter - usually the bodies aren't banging around on the perimeter like they are close to the basket.

Also, a drive to the basket is more likely to end in a foul of some sort - there's almost always going to be some contact in that situation.

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