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Bugs, bugs, bugs > Offensive rebounds

Offensive rebounds

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19533.4 in reply to 19533.3
Date: 3/17/2008 9:52:14 AM
Overall Posts Rated:
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As I understand it, 2-3 zone visibly increases the rebounding rating for the match. Which should increase both offensive and defensive rebounds.

I think it should NOT.
Why my offensive rebounding should be affected by my defensive tactic? I see it as an unjustified advantage for teams playing with 2-3 zone.

I was just pointing out it looks like this is the way it appears to functions. It is probably not entirely logical.

Last edited by GM-kozlodoev at 3/17/2008 9:53:04 AM

"I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."
This Post:
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19533.5 in reply to 19533.2
Date: 3/17/2008 10:00:06 AM
Overall Posts Rated:
303303
As I understand it, 2-3 zone visibly increases the rebounding rating for the match. Which should increase both offensive and defensive rebounds.


This is correct, as far as I know.

NO ONE at this table ordered a rum & Coke
Charles: Penn has some good people
A CT? Really?
Any two will do
Any three for me
Any four will score
Any five are live
This Post:
00
19533.6 in reply to 19533.5
Date: 3/17/2008 10:05:18 AM
Overall Posts Rated:
3737
What's correct? That it works this way, or that it was intentionally designed to (i.e. it should) work this way?

This Post:
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19533.7 in reply to 19533.6
Date: 3/17/2008 10:08:13 AM
Overall Posts Rated:
303303
I assume both.

NO ONE at this table ordered a rum & Coke
Charles: Penn has some good people
A CT? Really?
Any two will do
Any three for me
Any four will score
Any five are live
This Post:
00
19533.8 in reply to 19533.7
Date: 3/17/2008 10:11:12 AM
Overall Posts Rated:
3737
All right, well count me in with the camp that would call this a bug. A defensive tactic should affect defensive rebounding only.

This Post:
00
19533.9 in reply to 19533.8
Date: 3/17/2008 10:26:04 AM
Overall Posts Rated:
303303
I wouldn't call it a bug if it's designed that way intentionally.

A design flaw? Perhaps.

(I know it's probably semantics but there is a distinction)

NO ONE at this table ordered a rum & Coke
Charles: Penn has some good people
A CT? Really?
Any two will do
Any three for me
Any four will score
Any five are live
This Post:
00
19533.10 in reply to 19533.9
Date: 3/17/2008 10:32:08 AM
Overall Posts Rated:
3737
If it is intentional, I'd suggest some clarity in the rules about the defensive tactic choice really being a defense+rebounding tactic.

But, really, I think it's a clear bug/flaw/mistake. Offensive tactics should have an impact on offensive rebounding, e.g. Run and Gun should have a negative OR impact. And this should be reflected in the description of offensive tactics in the rules.

This Post:
00
19533.12 in reply to 19533.11
Date: 3/17/2008 7:19:56 PM
Overall Posts Rated:
3737
Thanks for the answer... clear, and complete. Always appreciated.

This Post:
00
19533.13 in reply to 19533.11
Date: 3/17/2008 8:27:59 PM
Overall Posts Rated:
303303
The design is that it impacts defensive rebounding but does not impact offensive rebounding (and in the game engine the two are calculated differently, so despite their sounding similar, it takes some creativity to make this mistake the way our engine is written). I'll check if we made that mistake and let you know if we did. I like the idea that offensive tactics impact offensive rebounding as well. It is likely too late for us to make that change for this update (it's easy to code, but we need to do a lot of testing to ensure it's properly balanced) but that's something you'll probably see in the offseason update.


Thanks for the clarification - I can cease rambling like a moron.

NO ONE at this table ordered a rum & Coke
Charles: Penn has some good people
A CT? Really?
Any two will do
Any three for me
Any four will score
Any five are live
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