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Suggestions > 9999999 bank account limit

9999999 bank account limit

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From: brian
This Post:
11
223748.4 in reply to 223748.3
Date: 8/17/2012 6:20:50 PM
Overall Posts Rated:
576576
Wouldn't that be unfair to teams that decide to sell off all their players and rebuild? A decent top level team might be able to gather 10m for their players. If you managed to train up a few rare high value talents and sell for 3m+ each, you'd have to be careful if it was a hard cap that would eat up any excess.

I agree with chihorn that its a symptom of a bigger issue. The ability to generate lots of money through tanking or operating a team in the very small countries should be addressed. I assume a team would be able to sit in the bottom division of their country and train cycles of players for a huge bankroll as well.

I'd suggest they focus on balancing out revenues and expenses instead of putting any sort of cap on cash or payroll. Seems like they are attempting to do this for tanking teams. Small countries with very few managers is still an issue, but that's a much smaller global impact.

"Well, no ones gonna top that." - http://tinyurl.com/noigttt
From: abigfishy

This Post:
00
223748.6 in reply to 223748.5
Date: 8/17/2012 8:20:03 PM
Overall Posts Rated:
809809
great idea +1

i think this is a global issue cause teams from small nations japan, iran etc have often done very very well in the b3 because it is so easy 2 tank in those nations without much risk/penalty

there r some players that still sell 4 $3 million but what does any1 really need > $10m for?

just so they can suddenly get a stupid team with all $350k players & win their cup, league & b3 all in 1 season & then fade back into tanking again

From: Ehud

This Post:
00
223748.8 in reply to 223748.7
Date: 8/18/2012 3:14:53 AM
Overall Posts Rated:
274274
I really like this idea.
Managers that wants to rebuild their roster can sell and buy not all in once - users need to know how to rebuild their team step by step.

The only issue I do see is if a day will come and a player will be worth 10M or more. but I really don't think that's something that should happen in the near future. This feature should be considering market prices.

"Did you miss me??? - "With every bullet so far..." Al Bundy
From: El Diablo

This Post:
00
223748.10 in reply to 223748.1
Date: 8/21/2012 10:03:02 PM
Overall Posts Rated:
188188
The only thing I'm gonna say for your suggestion is that is... RIDICULOUS!!!

I have 6million in the bank and a top team roster... I earned this because of hard training and good economic policies... And just because you decide that top teams should have stupid limits so that they won't be good for too long or to make it easier for the newbies to reach their level, I just think is nonsense.

You have to make efforts and be smart in order to reach a top level in the game. The only suggestions I see on this forum is trying to make things easier for the lower division teams... Come on... Start playing smarter instead of trying to "slow down" the top teams...


From: El Diablo

This Post:
00
223748.12 in reply to 223748.11
Date: 8/21/2012 11:34:14 PM
Overall Posts Rated:
188188
But if I would like to sell let's say my 2 best players I would be passing the limit, and there is no sense at ALL about limiting my incomes... or every-bodies income. Its just not natural.

Nobody start the game with good players and lot of money... You have to earn them.

And in the specific cases you say, when tanking is a good choice in countries with few users, I think yes, it is necessary to make some adjustments. But NO WAY having a bank account limit...



Last edited by El Diablo at 8/21/2012 11:35:39 PM

From: El Diablo

This Post:
00
223748.14 in reply to 223748.13
Date: 8/22/2012 12:17:29 AM
Overall Posts Rated:
188188
Now I'm seeing more clear your suggestion. I still don't agree in having a bank account limit but at least I see your point.

The problem is that, tanking, players value decreased by age, the problem of salaries and many other problems of bb are the effect of the -let's say- terrible economic system that the game has. So in order to eradicate the problem you must go to the causes, not to the effect.

All in all, what I mean to say is that having a bank account limit will not modify the causes of the problem. Just the effect. And I also believe that is unnatural... But that is just my opinion.


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