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Bugs, bugs, bugs > Last minute with new Game Engine

Last minute with new Game Engine

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23501.4 in reply to 23501.3
Date: 4/8/2008 6:22:55 PM
Overall Posts Rated:
303303
Are you kidding?

You think it's normal that sistematically, every two seconds for 8 consecutive plays, a team is able to commit an intentional foul and shoot (and make a 3 pointer) from just beyong the arc? A team that shot 32% the rest of the game?


It might be unusual, but with hundreds of thousands of games played a week, you're going to see some odd, but possible occurences.

It's certainly not impossible for the scenario that happened to you to happen in real life.

NO ONE at this table ordered a rum & Coke
Charles: Penn has some good people
A CT? Really?
Any two will do
Any three for me
Any four will score
Any five are live
This Post:
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23501.5 in reply to 23501.4
Date: 4/8/2008 6:36:46 PM
AS Barroom Heroes
III.2
Overall Posts Rated:
10201020
Second Team:
Lone Pine Productions
Like I said, this is NOT the first time this (or something similar) has happened. We have been discussing it in the BB Italia forum since pretty much immediately after the changes to the Game Engine were made, and it has already come up elsewhere other times, with the official response being that after a TO, a team is more likely able to take a better shot, resulting in a higher chance of making the 3 pointer.

And as it for not being impossible, let me have my doubts. The 3rd and 4th 3-pointers were taken not after a timeout, but after a missed free throw and a made free throw. So what you mean to tell me is that, on consecutive plays, a team is first able to inbound the ball and take a 3 pointer from just beyond the arc on the other side of the field in 3 seconds, and then grab a defensive rebound and again take a 3 pointer from just beyond the arc, this time in 2 seconds? All this after having already scored two consecutive 3 pointers, both times in 2 seconds, on consecutive plays? And while managing to commit a clock-stopping foul in exactly two seconds for 4 consecutive defensive plays?
Can you show me where something like this has happened in real life since you say it is "certainly not impossible"?

This Post:
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23501.6 in reply to 23501.5
Date: 4/8/2008 6:39:32 PM
Overall Posts Rated:
303303
Are you trying to say that it's physically impossible, not unlikely, but impossible for your scenario to occur?

NO ONE at this table ordered a rum & Coke
Charles: Penn has some good people
A CT? Really?
Any two will do
Any three for me
Any four will score
Any five are live
This Post:
00
23501.7 in reply to 23501.4
Date: 4/8/2008 6:39:58 PM
Overall Posts Rated:
284284
Reggie Miller scored 8 points in 8 seconds against the NewYork Knicks so 12 points in 17 secons is possible.

The question is: does this happen many times in BB. If yes, its a bug...

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This Post:
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23501.8 in reply to 23501.4
Date: 4/8/2008 6:41:16 PM
Overall Posts Rated:
3535
It might be unusual, but with hundreds of thousands of games played a week, you're going to see some odd, but possible occurences.

These kind of oddities seem to be a little bit too common though.

The new GE is trying to simulate the 'real' last minute and honestly I think that BBs have done a good job with it... but I also think that there is room for 'fine tuning'.

This is what happened in the last 8 seconds of my today's game:
0:08 defensive rebound for team A
0:06 foul by team B
0:06 2/2 FT made by team A
0:02 3 point made by team B
0:00 Foul by team B
0:00 0/2 FT made by team A

All fine except that team A was ahead by 11 points already... I think that with -11 points and 6 seconds to go team B should just give up instead of continuing the foul and 3p strategy... and the foul on the last second is just nonsense.

But you will surely pretend there is nothing odd also with it as you too often do...

This Post:
00
23501.9 in reply to 23501.7
Date: 4/8/2008 6:45:42 PM
AS Barroom Heroes
III.2
Overall Posts Rated:
10201020
Second Team:
Lone Pine Productions
No, he did not. He scored 8 points in 11 seconds, and the dinamic of how he did it whas completely different. He stole the imbounds pass before his second 3, so he didn't have to travel the length of the field. My opponent had to do that not once, but twice.


This Post:
00
23501.10 in reply to 23501.8
Date: 4/8/2008 6:47:20 PM
Overall Posts Rated:
303303
Reggie Miller scored 8 points in 8 seconds against the NewYork Knicks so 12 points in 17 secons is possible.

The question is: does this happen many times in BB. If yes, its a bug...


What is your definition of "many times"?

Games Played This Week: 145857
Games played in an entire NBA regular season: 2460

The NBA has 1.6% of the games for a season that BB simulates in a week.

Crazy things statistically will happen much more often on BB then they will in an NBA game.

It might be unusual, but with hundreds of thousands of games played a week, you're going to see some odd, but possible occurences.

These kind of oddities seem to be a little bit too common though.

The new GE is trying to simulate the 'real' last minute and honestly I think that BBs have done a good job with it... but I also think that there is room for 'fine tuning'.

This is what happened in the last 8 seconds of my today's game:
0:08 defensive rebound for team A
0:06 foul by team B
0:06 2/2 FT made by team A
0:02 3 point made by team B
0:00 Foul by team B
0:00 0/2 FT made by team A

All fine except that team A was ahead by 11 points already... I think that with -11 points and 6 seconds to go team B should just give up instead of continuing the foul and 3p strategy... and the foul on the last second is just nonsense.

But you will surely pretend there is nothing odd also with it as you too often do...


Right, I'm pretending.

Personal attacks aside, see my response above.

NO ONE at this table ordered a rum & Coke
Charles: Penn has some good people
A CT? Really?
Any two will do
Any three for me
Any four will score
Any five are live
This Post:
00
23501.11 in reply to 23501.9
Date: 4/8/2008 6:48:16 PM
Overall Posts Rated:
303303
No, he did not. He scored 8 points in 11 seconds, and the dinamic of how he did it whas completely different. He stole the imbounds pass before his second 3, so he didn't have to travel the length of the field. My opponent had to do that not once, but twice.



Right - the Miller game isn't really germane to this discussion.

See my last post, though.

NO ONE at this table ordered a rum & Coke
Charles: Penn has some good people
A CT? Really?
Any two will do
Any three for me
Any four will score
Any five are live
This Post:
00
23501.12 in reply to 23501.6
Date: 4/8/2008 6:51:33 PM
AS Barroom Heroes
III.2
Overall Posts Rated:
10201020
Second Team:
Lone Pine Productions
Is it physically impossible to win the New York Lottery 3 times in a row? No,right? But I would say that the odds are so low that it can be considered statistically impossible.

I would say that the same thing applies here.

Now, if you want to keep saying that in your opinion there is nothing wrong and what happened is perfectly fine then all right, I'll take it as your opinion on the subject. But, if at all possible, I would like to hear the opinion of a BB regarding the matter, and see if the Game Engine is handling these situations like they intended.

If they tell me that nothing is wrong, and the Game Engine is working exactly as they intended, then I'll drop the subject and draw my own conclusions.

This Post:
00
23501.13 in reply to 23501.11
Date: 4/8/2008 6:53:02 PM
Overall Posts Rated:
3737
FWIW, my gut feeling is that something's up. Nigeria performed similarly well (although not quite as extremely) in the late minutes vs. Canada in the same situation. Almost as if there's a wrong sign in the adjustment meant to lessen the chance of making desperate late, forced three pointers.

This Post:
00
23501.14 in reply to 23501.13
Date: 4/8/2008 6:56:02 PM
AS Barroom Heroes
III.2
Overall Posts Rated:
10201020
Second Team:
Lone Pine Productions
Exactly. The percentage of 3 pointers made in these late rally situations goes up dramatically for no reason at all.

And besides, I think it would also be smart for the Game Engine to implement that the team with the lead put its 5 best free-throw shooters on the floor once it sees that the other team is fouling every two seconds.

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