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Training question

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241407.4 in reply to 241407.1
Date: 5/6/2013 10:21:52 PM
Overall Posts Rated:
329329
Wouldn't 1 position training when they are 18 be a"double positive", then?

This Post:
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241407.5 in reply to 241407.1
Date: 5/7/2013 1:00:58 PM
Overall Posts Rated:
455455
I think both these theories are ultimately the wrong direction. I would train the weak guard skills for a big man first and for a guard I'd train his weaker big man skills first. Especially IS and ID.

As for the 2 schools of thought that you're asking about, I guess it depends if you can give them single position training or not. If you can get your best trainee 48 minutes at PG or C then it's almost always best to train single position skills and JS and RB are not those skills. And if you plan to sell that player in a season or 2, I guarantee you that they'll have far more value with high defensive skills than high JS or RB.

Last edited by Beener not Beanerz at 5/7/2013 1:01:19 PM

This Post:
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241407.6 in reply to 241407.1
Date: 5/7/2013 7:39:18 PM
Overall Posts Rated:
498498
The training simulator he's talking about is here: (229484.1)

Some freak with too much time on his hands and no idea when to stop feeding his OCD must've made it. ;) But people say it's useful.

Join the official USA offsite forum for helper tools, camaraderie and advice! (http://s3.zetaboards.com/BuzzerBeater_USA_NT/index/) – Builder of the Training Simulator: (229484.1) – Former host of the Golden Clam Invitational (http://www.buzzerbeater.com/community/fedoverview.aspx?fe...)
From: D_Call
This Post:
11
241407.7 in reply to 241407.6
Date: 5/7/2013 8:46:00 PM
Overall Posts Rated:
11
Thank you everyone helped me out alot.

This Post:
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241407.9 in reply to 241407.8
Date: 5/8/2013 9:06:10 PM
Surry Hills Peeps
II.3
Overall Posts Rated:
12171217
Yeah I think your right. I always like to build the D first in my Trainees, I find if I can keep them on the floor a full 48 mins without fouling out, I get regular 3 Trainee full training weeks, hence training is sped up by efficiency.

This Post:
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241407.11 in reply to 241407.10
Date: 5/9/2013 4:56:12 PM
Overall Posts Rated:
6969
Ugh, you just reminded me of how I accidentally didn't set up my line up for scrimmage because I mis read the time zone differences >.> and now my players have <48 or about 100 minutes each :(

This Post:
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241407.12 in reply to 241407.11
Date: 5/9/2013 7:46:41 PM
Overall Posts Rated:
164164
now my players have <48 or about 100 minutes each

>48* is, I think, what you meant. Cause having less than 48 and 100 at the same time is quite difficult.


This Post:
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241407.13 in reply to 241407.12
Date: 5/9/2013 8:05:31 PM
Overall Posts Rated:
329329
Some have less than 48, some have 100.

This Post:
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241407.14 in reply to 241407.13
Date: 5/9/2013 8:40:49 PM
Overall Posts Rated:
164164
ahhh. Of course. Not sure why that didnt cross my mind.
Nevertheless, we know the minute distribution is all screwed. :-(

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