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From: BFaye

This Post:
00
253175.4 in reply to 253175.3
Date: 12/31/2013 4:13:40 PM
Pearl City
IV.32
Overall Posts Rated:
3939
Age: 18
Height: 6'2" / 188 cm
Potential: star
Game Shape: respectable

Jump Shot: respectable Jump Range: respectable
Outside Def.: average Handling: respectable
Driving: mediocre Passing: respectable
Inside Shot: mediocre Inside Def.: respectable
Rebounding: pitiful Shot Blocking: average
Stamina: average Free Throw: mediocre ↑


Age: 18
Height: 6'1" / 185 cm
Potential: star
Game Shape: respectable

Jump Shot: respectable Jump Range: respectable
Outside Def.: average Handling: average
Driving: respectable Passing: respectable
Inside Shot: mediocre Inside Def.: inept
Rebounding: atrocious Shot Blocking: pitiful
Stamina: average Free Throw: mediocre

From: BFaye

This Post:
00
253175.5 in reply to 253175.4
Date: 12/31/2013 4:13:55 PM
Pearl City
IV.32
Overall Posts Rated:
3939
Age: 18
Height: 6'2" / 188 cm
Potential: star
Game Shape: average

Jump Shot: respectable Jump Range: mediocre
Outside Def.: respectable Handling: respectable
Driving: inept Passing: respectable
Inside Shot: awful Inside Def.: atrocious
Rebounding: awful Shot Blocking: awful
Stamina: average Free Throw: mediocre


Age: 18
Height: 6'2" / 188 cm
Potential: superstar
Game Shape: respectable

Jump Shot: respectable Jump Range: atrocious
Outside Def.: average Handling: average
Driving: respectable Passing: average
Inside Shot: atrocious Inside Def.: average
Rebounding: average Shot Blocking: awful
Stamina: average Free Throw: proficient ↑


This Post:
11
253175.6 in reply to 253175.1
Date: 12/31/2013 4:27:25 PM
Overall Posts Rated:
621621
I don't know, could be a nice idea, since they are low potential, I guess they have time for 2 positional training. Some of the trainings are only 2 positional anyway, so it's not like they'll be training at 70% the whole time.

How about simply training 1v1 forwards this entire season? Will give them some nice elastic effect for the future training, and if you decide to quit the project, you can just sell them.

You wouldn't have to tumble the lineup all the time. Get some cheap vets at PG,SG and C position and train these 6 guys at SF/PF

Last edited by Aleksandar at 12/31/2013 4:30:05 PM

This Post:
22
253175.7 in reply to 253175.6
Date: 12/31/2013 4:34:09 PM
Overall Posts Rated:
573573
Yeah, I like the idea of just maxing out 1v1 and JS this season for all 6 guys (probably I'd get rid of one, and just do five).

Then next season take the 3 best, and do OD/PA for them, and some 1v1/JS (where you include the other guys).

That will create some useful depth players for your bench and for Cup games, but also you'll start the process of training up guys who can be reasonable players in D4 and D3.

If not, then whole hog 2 position everything. pressure, passing, and JS/1v1. All the trainees are fairly decent, and pretty much interchangeable.

This Post:
11
253175.8 in reply to 253175.7
Date: 12/31/2013 4:46:10 PM
Overall Posts Rated:
32293229
I'd probably normally encourage five instead of six (or at least not bothering to try to train six in a given week since that is so likely to fail), but these guys can be suited to be a solid foundation for the early stages of the team with plenty of OD/PA/1v1 over the next few seasons.

From: Tangosz

This Post:
00
253175.9 in reply to 253175.1
Date: 12/31/2013 4:50:44 PM
Overall Posts Rated:
573573
Yeah, you should listen to hrudey, BFaye.

He did exactly the two position training on 5 guys, and it gve him the foundation to get all the way to D2. And they say training isn't worth it. Pfft.

From: BFaye

This Post:
00
253175.10 in reply to 253175.9
Date: 12/31/2013 8:10:17 PM
Pearl City
IV.32
Overall Posts Rated:
3939
Thanks all. I am going to try all 6 and if I have to cut to 5 I will. I will do 1v1 Forwards this season to give an elastic cushion for OD and passing the next 2 seasons. I can add some Jump Shot when they turn 21 and they should be solid. I may decide to drop to 3 next season and go 1 position with the best of them. I really appreciate all the advice!

From: jb13fury

This Post:
11
253175.12 in reply to 253175.11
Date: 1/1/2014 9:42:03 PM
Overall Posts Rated:
3333
Hey,

I agree with everyone else but I would suggest that if you keep all 6 play the higher potential guys in the first game so that if they miss minutes you can make them up in the scrimmage game. Your star potential guys will cap even missing a few weeks but you don't want the higher potential guys to not get full training...



JB

From: Hunterz

This Post:
00
253175.13 in reply to 253175.1
Date: 1/2/2014 1:48:27 AM
Overall Posts Rated:
164164
I'm all for using the elastic effect but since the majority of your guys are star potential they will cap rather early if you do too much 1v1 training early. I'd aim for 10's in all guard skills as a baseline. That caps the star potential guys (depending on their secondaries) then you can tweak the higher potential guys as you see fit. I think guys with 10's across the board in guard skills would be great in V and IV and serviceable backups into D.III especially considering they'd only demand about 15k-ish salaries.

Personally, given the number of pops you need to reach their caps, I'd just stick with 2-position training until your star guys cap then single position train the remaining guys with whatever else you want them to have. The only real reason nobody likes 2-position training is that the decrease in training speed from age is a huge detriment to training but if you know you'll reach your trainees' caps before they get old enough that training is a pain then there is no reason to avoid it.

This Post:
00
253175.14 in reply to 253175.13
Date: 1/2/2014 8:26:55 AM
Overall Posts Rated:
32293229
I'd aim for 10's in all guard skills as a baseline. That caps the star potential guys (depending on their secondaries) then you can tweak the higher potential guys as you see fit. I think guys with 10's across the board in guard skills would be great in V and IV and serviceable backups into D.III especia


All 10s shouldn't cap a star unless it's a very low sublevel of star potential and they've got strong or higher rebounding (and even then, I don't know if that would be a cap since we don't know how much JR has dropped).

I'd say that a very good target would be 14 OD, 8JR, and 10+ in the other guard skills. I've still got a few star potential guys with those skills who play for me in II.

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