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Bugs, bugs, bugs > Draft clones

Draft clones

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This Post:
00
29244.4 in reply to 29244.1
Date: 7/17/2008 11:03:30 AM
Overall Posts Rated:
3737
Giving this a bump, since we're getting into draft season, and I saw no indication that this was fixed.

This Post:
00
29244.5 in reply to 29244.4
Date: 8/12/2008 3:31:14 PM
Overall Posts Rated:
3737
This Post:
00
29244.6 in reply to 29244.5
Date: 8/12/2008 3:48:01 PM
AS Barroom Heroes
III.2
Overall Posts Rated:
10191019
Second Team:
Lone Pine Productions
So is there any hope that it will be fixed?

This Post:
00
29244.7 in reply to 29244.6
Date: 8/12/2008 3:58:07 PM
Overall Posts Rated:
3737
Last season''s clones were not modified after being generated. I expect it's too late to fix this season's as well.

This Post:
00
29244.8 in reply to 29244.7
Date: 8/12/2008 5:35:36 PM
AS Barroom Heroes
III.2
Overall Posts Rated:
10191019
Second Team:
Lone Pine Productions
Well, that is extremely disappointing to hear, especially since it is not a new problem. I don't understand why a bug to something as important as the draft is not dealt with.

This Post:
00
29244.9 in reply to 29244.8
Date: 8/12/2008 7:13:44 PM
Overall Posts Rated:
44
There were some draft pools that ended up with one or more pairs of players with identical skills. There is nothing further wrong with the players. Sometimes the pair were highly skilled players, and sometimes they were benchwarmers; it was random. The pairs were scouted and ranked and selected independently, as with all other players. Occasionally, they were drafted by the same team, as in your case.

We apologize for this oddity, and we hope to fix the bug for future draftee generations, but there is nothing that we can do about the pairs that were drafted this season. In short, teams received the players that they ranked most highly, so there was nothing inherently unfair about the process, with or without pairs of identical players.