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Suggestions > promote player to a staff member

promote player to a staff member

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This Post:
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54714.4 in reply to 54714.1
Date: 10/23/2008 5:22:36 AM
Overall Posts Rated:
959959
i don't think that works good, with the new system ...

or did he get to the free market after learning to be a coach, and it is something like a special firering.

This Post:
00
54714.5 in reply to 54714.3
Date: 10/23/2008 10:22:28 AM
Overall Posts Rated:
303303
But this will need a little reveal of experience system of game.


Why?

NO ONE at this table ordered a rum & Coke
Charles: Penn has some good people
A CT? Really?
Any two will do
Any three for me
Any four will score
Any five are live
This Post:
00
54714.6 in reply to 54714.5
Date: 10/23/2008 11:17:37 AM
Overall Posts Rated:
3737
If you know, you want promote your player in the future, you will try to boost his Xps as much as you can. And if there is any difference between league games, cup games and scrimmage, then you will really care that player will play in the most experience awarded game:)

Of course, "reveal experience system", don´t have to be by BB´s, but I didn´t found any experience research on Global folder.

This Post:
00
54714.7 in reply to 54714.6
Date: 10/23/2008 11:28:24 AM
Overall Posts Rated:
303303
If I had to guess, here's the list of how experience gets handed out, in order:

#1 NT competitions
#2 NT scrimmages
#3 B3
#4 League games (including playoffs)
#5 Cup
#6 Scrimmages

Like I said, that's a blind guess and open for debate.

NO ONE at this table ordered a rum & Coke
Charles: Penn has some good people
A CT? Really?
Any two will do
Any three for me
Any four will score
Any five are live
This Post:
00
54714.8 in reply to 54714.7
Date: 10/23/2008 12:52:00 PM
Overall Posts Rated:
404404
If I had to guess, here's the list of how experience gets handed out, in order:

#1 NT competitions
#2 NT scrimmages
#3 B3
#4 League games (including playoffs)
#5 Cup
#6 Scrimmages

Like I said, that's a blind guess and open for debate.

Playoffs(and playouts) and also the cup could make more experience than normal league games...a single match "in or out" is more formative than a legue match,in which you have the possibility to recover a bad result

This Post:
00
54714.9 in reply to 54714.7
Date: 10/23/2008 1:53:36 PM
Overall Posts Rated:
3737
Yes, but it´s just a quess.

It would be nice to make a research. I don´t know, if there is difference when player plays 48 minutes in match, or less. This one should be also thinked out.

That little green up arrow will make the research easier. But as I know, there won´t be any arrow for Xps.

This research isn´t hard for counting, or using statistics instruments. This one is hard to handle.

From: Iordanou

This Post:
00
54714.10 in reply to 54714.9
Date: 10/24/2008 7:48:14 AM
Overall Posts Rated:
22
Receiving of XP should be as hard to handle as possible. I hope that there is influence according to which teammates are playing with that player, staff level, competition level, his secret dispositions etc.

However back to the promoting system. While there could be changed staffs indeed even often I can imagine any contract which will count even actual wage as a player.
... so player which is getting normally 10k, could have an subcontract as a trainer, which means +5k in his wage or so. He can be fired from staff position or player position and his salary will change also.

This Post:
00
54714.11 in reply to 54714.10
Date: 10/29/2008 8:28:40 AM
Overall Posts Rated:
2222
this would be a great tool also... make another staff (which is a former player) that can mold the current team's chemistry (or any other thing that matter)

...with a price... of course.

or... staff who are former players tend to be better at what they do, depending on what they were before being staff