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How to share minutes?
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How to share minutes?
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Edju (3)
Vikman (1)
naphtali (3)
ReDonkulous (1)
Bighat (1)
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elboss (1)
jabar (1)
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From:
Vikman
To:
jimrtex
This Post:
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7134.4
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7134.3
Date: 11/14/2007 2:47:37 AM
Overall Posts Rated:
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I don't know what changed but this never use to happen before...even with a crap backup. No matter how bad a backup is, no player should be playing 40+ mins a game. I just have to hope I get a blowout so my SF actually sits.
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From:
naphtali
To:
Vikman
This Post:
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7134.5
in reply to
7134.4
Date: 11/15/2007 1:02:37 PM
Overall Posts Rated:
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Glad to see that its not just me.
Does anyone have a solution?
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From:
GM-PatjeBono
To:
naphtali
This Post:
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7134.6
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7134.5
Date: 11/15/2007 4:40:35 PM
Overall Posts Rated:
506
I think it's better to post this in the bug forum.
I have the same problem.
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From:
GM-JuicePats
To:
GM-PatjeBono
This Post:
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7134.7
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7134.6
Date: 11/15/2007 4:51:24 PM
Overall Posts Rated:
303
It's not a bug.
This is the appropriate forum.
NO ONE at this table ordered a rum & Coke
Charles: Penn has some good people
A CT? Really?
Any two will do
Any three for me
Any four will score
Any five are live
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From:
jabar
To:
GM-JuicePats
This Post:
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7134.8
in reply to
7134.7
Date: 11/19/2007 3:29:08 PM
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Could it be that a better coach makes more time sharing then a 1 star coach (which I have). I always wonder why he does not make more time sharing because he does have several good players at his disposal for the same position. My opponents however make more time sharing and use almost all of their players. Maybe a more expensive (better) coach would do better?
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From:
ReDonkulous
To:
jabar
This Post:
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7134.9
in reply to
7134.8
Date: 11/20/2007 7:40:27 PM
Overall Posts Rated:
50
Your coach and your trainer are two different people. You can't upgrade or change your coach (yet). Only your trainer.
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From:
Bighat
To:
ReDonkulous
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7134.10
in reply to
7134.9
Date: 11/21/2007 10:09:44 AM
Overall Posts Rated:
1
When you have trained stamina, your starters get more fit than backups, and therefor play more minutes !! (Coach try to use starters as much as possible) The difference in minutes will then increase evenmore, logically.
To share minutes you have to put your less fit players as starters, and your "best starters" as backups. Then they will come on when the "B-starters" are tired... (Try not to put all your less fit players as startersin the same match, One or two in one match,and another one or to in the next...)
This might cost you victory once in a while, but in the end you train more players and your results will turn more solid over time.
Example... If you have 3-4 youngsters you want to develope into stars, make sure they have low stamina in the start, so you can easier control their playing minutes. When they reach their main skill training goals, fit them up with stamina training and starters possitions to complete them !! (sell with great profit, and do it again)
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From:
naphtali
To:
Bighat
This Post:
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7134.12
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7134.10
Date: 11/21/2007 2:01:43 PM
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In my opinion not getting a reasonable minutes distribution because you have trained stamina is a flaw in the game engine.
Your solution may work (indeed its the only thing I've found that helps at all) but you certainly shouldn't
need
to have 5 poor stamina starters to get a decent spread of minutes.
Essentially you currently get penalised for having high stamina players (at least as far as training is concerned)
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From:
GM-JuicePats
To:
naphtali
This Post:
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7134.13
in reply to
7134.12
Date: 11/21/2007 2:53:53 PM
Overall Posts Rated:
303
My team has a good distribution of Stamina, and for the most part I never have a minutes problem.
NO ONE at this table ordered a rum & Coke
Charles: Penn has some good people
A CT? Really?
Any two will do
Any three for me
Any four will score
Any five are live
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From:
elboss
To:
GM-JuicePats
This Post:
0
7134.14
in reply to
7134.13
Date: 11/22/2007 12:22:43 AM
Overall Posts Rated:
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Same here, not sure what the rationale is though...
/elboss
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