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All-Star Dunk contest...

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This Post:
00
8544.4 in reply to 8544.3
Date: 12/11/2007 7:34:01 PM
Overall Posts Rated:
137137
Cool...thanks.

Steve
Go Dunk Contest!

This Post:
00
8544.5 in reply to 8544.4
Date: 12/11/2007 9:35:59 PM
Overall Posts Rated:
55
I'm with ya.

And it appears so are the BBs...

From: modred

This Post:
00
8544.6 in reply to 8544.5
Date: 12/11/2007 10:24:04 PM
Myopic Marauders
III.8
Overall Posts Rated:
2424
Is it just me or does a dunk contest lose something in a text sim?

From: dhoff

This Post:
00
8544.7 in reply to 8544.6
Date: 12/11/2007 10:41:37 PM
Overall Posts Rated:
1919
I was thinking the same thing. I'm not sure what a dunk contest would really look like on here.

From: MagicMan

This Post:
00
8544.8 in reply to 8544.7
Date: 12/11/2007 11:16:29 PM
Overall Posts Rated:
55
OK, I'll try:

Here we are in the finals:

James Duggan has decided to raise the stakes. His last dunk, a windmill, seemingly did not impress the judges enough and only garnered an 47.5.

Wait, he's bending down now. What is he doing? Yes, he is pumping up his Reeboks. He should get some serious air now.

OK, he's starting at half court, slowly striding toward the hoop. He's palming the ball now, and now taking off from the free-throw line, in the quintessential Jordan-pose.... SLAM!

The crowd goes wild...his fellow All-Stars are falling over one another in celebration!

Yes, he's done it! A 50! A perfect score!


From: jimrtex

This Post:
00
8544.9 in reply to 8544.6
Date: 12/12/2007 8:02:44 AM
Overall Posts Rated:
44
Is it just me or does a dunk contest lose something in a text sim?


You won't get excited when there is a flashing O behind the free-throw that switches to a solid O when it is made, or a bunch of X's for missed tries?

From: modred

This Post:
00
8544.10 in reply to 8544.9
Date: 12/12/2007 1:22:20 PM
Myopic Marauders
III.8
Overall Posts Rated:
2424
Is it just me or does a dunk contest lose something in a text sim?


You won't get excited when there is a flashing O behind the free-throw that switches to a solid O when it is made, or a bunch of X's for missed tries?


Don't even get me started. Fine, you did. You would think that a text sim would have a text representation of the play by play for analysis, wouldn't you?