What about coach parrot? I see that in many offenses like push the ball and run and gun outside scoring rating with guards is more based on jump range rather than jump shot. If you play run and gun, your SG and PG have a coefficient of .15 on jump range but only .08 on jump shot. So two teams playing run and gun, one team has guards with marvelous JS and prominent JR, the second team has prominent JS and marvelous JR, the second team will have a much higher outside scoring game rating.
It just seems to be common knowledge in this game that jump shot is superior to jump range with no real reasoning or evidence. This is most likely true for forwards, but for guards everything I have seen seems to indicate that jump range is atleast equal in importance to jump shot.
Well, Coach Parrot is another way to make a theoric interpretation about the GE, more specifically, about the tactics.
There is something I have to clarify before I commit to answer you. The Coach Parrot is more about tactics than GE. In order to get any information about it we have to make a crucial theoric assumption about how game developers think (or tought) about game ratings. My assumption goes this way: When BBs designed team ratings they were trying to give us some feedback about how every tactic is supposed to work, and having that in mind, they designed the different ponderations for each skill in each position per tactic. They were NOT trying to tell you how the matchups are supposed to work (wich I think is the same for a 3PT shot wheter is that shot was taked for your C or your SG) but they were trying to tell you how tactic works.
That being said, I will continue.
While is of no doubt that Coach Parrat says that JR seems to be more important that JS for the PG (not SG) and that it this is also true for both guards when playing Push the ball.
I will ask you: Why you think is that way?
Because JR is suddenly almost the double of important than JS in Push the Ball for guards? Why is suddenly a little bit more important in R&G? More important, Why there seems to be that for PGs JR is more important than JS in such a consistent way when we know that JR is a relative cheap skill for PGs?
Can you come up with an answer about this when thinking in basket terms? This are the kind of answers behind the more subtlest aspects of the tactic battle that every game in BB is about. I have my answer BT (not sure if I want to start a tactic discussion thread, tough it might be interesting)
Do you have yours?
This of course, have little to do with the question I raised before (wich is a theoric situation in wich I was trying to analice how the matchups might be using skills). This is about tactics. Yes, they have do to with the previous situation but I look at it from an entirely different perspective.
I feel that I might be somehow vague in this post (I don't want to be the opposite) but I hope my answer might be of help this time. Anyway, I don't really think that having higher JR (over JS) is a mistake. I just happen to participate with my own understanding about the relation between JS and JR and tried to rise some other related things (The OD "problem" is a major thing in my opinion). Not like I said JR is worthless or anything like that (tough, I did say that JR without JS is worthless, but if you already have a decent JS more JR is always welcome. But, what will be better? We don't have infinite budgets).