@augus:
Since running offense with 4-inside bigs is impossible
Who said this? Two of them need high OD to defend guards. Some teams/countries have so high IS-guards, that you could let them play as PFs. if I remember correctly, your countryman Dionysus won with this strategy his BBB trophy. His guards were inside beasts.
outside attacks combined with 3-2 zone like 3 shooting monsters + 2 JS+ID+SB+RB bigs?
That was my first intention too. And that is also the way most managers play it. The three outside shooters and your two bigs will be a force, BUT they will be one dimensional. Two maximize their power, you have to play an outside offense. Hello GDP. And if your opponent isn't blind, he/she will see that your bigs aren't an inside threat. And from here there isn't a big way to a 1-3-1 defense. And 1-3-1 + right GDP has a lot of power. I had my biggest problem always against this combination.
Sadly, SB and JR are the keys of this kind of lineup but also the fewest ones people would like to train
(36936952) JR of a guard, SB of a big
![B)](/images/conf/emoticons/smug.png)
I need two seasons to finish him. Unfortunately he was 19 y/o at his draft... But hrudey is also one of us freaks ;) who trains such guys. I'm eager to see what he can do with his players.
@Ronaldo Filho:
Yes, I read your post from the SB/m2m thread. And I think FCP is a nice defense. And the reason why almost no one tries it is that you need all four defense skills (OD,ID,Sb, Stamina). Everyone talks only about the steals and turnovers. That is too narrow minded. You have to expand the idea of defense further and take blocks into account too.
What happens if you play FCP? You build up pressure on your opponent. How can this happen? OD receives a huge boost, but it costs you a lot of stamina. With the bossted OD you can force your opponent to turnovers. But not every action end with a turnover. The oppoent still takes shots and tries to score. And from this point on you need SB. (Here start my theory and I'm currently working on finding out if I'm right.) The high OD brings the opponent in a bad shooting position. As soon as your opponent takes the shot, it is far easier to block it. In season 27, I ran four small tests with my defense trainees.
(68686903)(68686908)(71934974)(71934982)The summary of my S5 for these four games:
PG (Zejun): OD 14, ID 14 and SB 15 --> 7 Steals and 13 Blocks
SG (Nahit): OD 14, ID 2 and SB 3/4 --> 17 Steals and 0 Blocks
SF (Kiebitz): OD 14, ID 6 and SB 6 --> 10 Steals and 6 Blocks
PF (Haek): OD 16, ID 16 and SB 18 --> 15 Steals and 14 Blocks
C (Sutherland): OD 1, ID 17 and SB 18 --> 7 Steals and 20 Blocks ***
***was injured in game 3 and his back up with OD 2, ID 13 and SB 13 had 2 steals and 8 blocks.
(the results are crap, my team wasn't suited for such games)
As you can see, Haek was a monster with 15 stls and 14 blocks. Sutherland blocked 20 shots in a little more than three games. My PG was too weak (only 7 steals) but had a huge impact with 13 blocks. On the other hand, my SG who had almost no SB couldn't block a single shot. Now imagine what you can do with a team, full of well rounded defenders, high stamina and a FCP... That's exactly what I started and going to find out in Utopia
(291779.1).
Last edited by Nachtmahr at 2/15/2018 1:46:50 PM