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Training Speed Analysis 2

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From: Rycka

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78242.410 in reply to 78242.409
Date: 4/22/2011 2:41:47 AM
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i saw one manager from brazil saying double pop in jr occurred for his trainee (+2 in one week, jr was very low). i highly doubt it, but... who knows. maybe you can get 2 pops in three weeks and i think that would be more than good. it would be nice if you post your results :)

From: Koperboy

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78242.411 in reply to 78242.410
Date: 4/22/2011 3:04:57 AM
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I was planning to train PA first and JR for 4 weeks at end of the season, but being so curious about those pops I will probably turn the order around I'll post results here. Another 19-y old trainee of mine also has 10 in JS, OD, DR and HA and 5 in JR, let's see if he pops quickly also.

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78242.412 in reply to 78242.411
Date: 4/23/2011 12:21:36 PM
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154154
You are realizing those change are since Season 17 and nothing has changed so far, aren't you?

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78242.413 in reply to 78242.412
Date: 4/24/2011 5:45:12 PM
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I'm not talking about the training changes, announced in the news, at all. I'm talking about elastic effect.

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78242.415 in reply to 78242.414
Date: 4/27/2011 10:09:10 AM
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That elastic effect is very powerful.

Yeah, it's always nice to draft a player with good complementary skills, so the elastic effect will make his training quicker.
But in any other case, I'm not sure training complementary skills first and then main skills is faster than doing main skills first, then the rest.. The main skill skill might train faster, but training all the other skills first will take some time, because elastic effect also works negatively, so the bad main skill will slow down the training of his other skills.

Personally, I think it doesn't make a difference.

"Air is beautiful, yet you cannot see it. It's soft, yet you cannot touch it. Air is a little like my brain." - Jean-Claude Van Damme
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78242.417 in reply to 78242.416
Date: 4/27/2011 4:18:24 PM
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Again, according to the parrot, more like 4-5 weeks.
Maybe someone with experience can confirm this?

Last edited by Thelonious at 4/27/2011 4:20:41 PM

"Air is beautiful, yet you cannot see it. It's soft, yet you cannot touch it. Air is a little like my brain." - Jean-Claude Van Damme
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78242.420 in reply to 78242.419
Date: 4/27/2011 10:11:52 PM
Overall Posts Rated:
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Very useful info. Thanks!

The argument could be made that skills should speed each other up reciprocally. Training would certainly be easier to understand for newcomers.

On the other hand, this system makes some sense.
DR <-> HA: maybe handling doesn't require athleticism, as opposed to driving, but I can kind of see why it goes both ways.
JS/IS -> DR: Being a threat from outside makes opposing players defend you closer, so it's easier to drive by them. Having a good inside shot makes driving a better option, so you're likely to use it more often and gain more experience at it. But I would also argue that being able to drive creates space, so the jumper becomes a better option, and it helps you create easier looks close to the rim, so this one could easily be both ways.
OD -> HA: I don't get it. Maybe being a good outside defender you know the tricks, and how to avoid them when handling the ball..
PA -> ?: How about IS? Nash/Rondo get open looks inside not only because they're good a driving, but because defenders are afraid to help out and leave their man open.
JR -> JS: I don't know, some guys are simply mediocre jumpshooters, but have good range. Guys like Artest, Bowen, Pietrus, Posey, Batum, Barnes. Basically all defending SF who can hit the open 3 fairly well. It doesn't seem to help their midrange game, though. But they can't shoot off the dribble so maybe that's why. But I'm pretty sure Bowen is a better 3pt shooter than a 2pt shooter, even alone in the gym.

Anyway, it will all be different next season, so no point training handling all season long this time..

"Air is beautiful, yet you cannot see it. It's soft, yet you cannot touch it. Air is a little like my brain." - Jean-Claude Van Damme
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