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BB Global (English) > Analyzing pops in Cross-training!

Analyzing pops in Cross-training!

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192339.42 in reply to 192339.41
Date: 7/29/2011 2:57:58 PM
Overall Posts Rated:
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So far JS training resulted in ID, SB and RB pop. Is it possible JS is linked to inside abilities or is it really random? I'm still waiting for an OD or PA pop from JS training.

Last edited by Koperboy at 7/29/2011 2:58:21 PM

This Post:
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192339.44 in reply to 192339.43
Date: 7/29/2011 4:44:11 PM
Overall Posts Rated:
5050
4) But...I don't believe you!

I'm not sure how I'd answer this one, but I will ask: if you were given the option to avoid skill increases from cross-training (all other effects would continue to apply; you'd just be giving up on increases with zero compensation), would you want it? If enough people actually would prefer that, it would be easy for us to implement...



(191983.73)

From: Marot

This Post:
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192339.45 in reply to 192339.44
Date: 7/29/2011 5:44:25 PM
Overall Posts Rated:
916916
Are you going to mass answer all the time with this message???

People didn't belive BB-Charles when he said some seasons ago SB was a usefull skill and now it doesn't matter if we believe him or not, we will train SB even if we don't want :P

From: Phantum

This Post:
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192339.46 in reply to 192339.45
Date: 7/29/2011 6:01:35 PM
Overall Posts Rated:
5050
Will you stop mass crying all the time?

Or will you learn how to read and see the reason of the post?

From: Marot

This Post:
00
192339.47 in reply to 192339.46
Date: 7/29/2011 6:24:43 PM
Overall Posts Rated:
916916
Will you stop mass crying all the time?

Or will you learn how to read and see the reason of the post?


I doubt you can understand the pov of the managers who dislike this change, when you played only 1 season this game.






From: Manouche

This Post:
00
192339.48 in reply to 192339.45
Date: 7/29/2011 6:27:36 PM
Overall Posts Rated:
699699
You won't really train it, you will have some improvement in it.
If you don't train it, you will still have crap SB, no worries.

From: Marot

This Post:
22
192339.49 in reply to 192339.48
Date: 7/29/2011 6:40:26 PM
Overall Posts Rated:
916916
Ofc i'm worried, because i train SF's, that means i'm training him in all skills, so it can happen that 4-5 skills raise when i dind't want. If one of this skills are rebounds or ID, or JS or OD i'll have to pay a lot and maybe i have to sell them.

Why i need to be punished with skills raising when i'm a manager who trained his players in a multiskilled way?

One of them the worst skill is 7 in SB.



If BB's are SOOOO worried about the 400k players then change the salary formula, but don't change the training system ¡¡¡

From: Phantum

This Post:
11
192339.50 in reply to 192339.45
Date: 7/29/2011 6:46:31 PM
Overall Posts Rated:
5050
I know it's very hard for you to understand breath hard and concentrate.. relax.. I will bold it for you. Is it easy enough?

4) But...I don't believe you!

I'm not sure how I'd answer this one, but I will ask: if you were given the option to avoid skill increases from cross-training (all other effects would continue to apply; you'd just be giving up on increases with zero compensation), would you want it? If enough people actually would prefer that, it would be easy for us to implement...



From: Manouche

This Post:
11
192339.51 in reply to 192339.49
Date: 7/29/2011 6:55:15 PM
Overall Posts Rated:
699699
In how many seasons of training are you expecting 4-5 full level skills raises in unwanted skills for a multiskilled ?

How many skills you don't want to train in your multiskilleds ?
Multiskilled is different from outside/inside beast. To me, a multiskilled doesn't have more than 2 untrained skills. He shouldn't have many skills you don't want to improve at all.

This Post:
00
192339.52 in reply to 192339.51
Date: 7/29/2011 8:32:44 PM
Overall Posts Rated:
4444
I perfectly share Marot's complaint, and I'm explaining why:

Since I started the game and signed my trainees, I was concerned of their "final skills look".

2 of them are "perennial allstar", and I am afraid that, in the long range, I will be sacrificing in two seasons time (once they cap) a SB-RB level instead of a JS, OD or JR. My players are "particularly trained", and thanks to this unexpected pops they will not be that decisive.

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