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Hybrid players (guard offense, big defense)

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From: GM-hrudey

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235389.43 in reply to 235389.42
Date: 2/6/2013 3:52:03 PM
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Im not that sure about that. I would love to see a team that has players with great PA and HA but pretty low shotting on every player except your designated scorer. With enough JS/JR/DR and at least some IS to go with it i think you can do real well. I know Moutlinhos scorer only had 7 IS so its not that you actually need a lot of it to work well. And he actually been up in the Turkish D.1. You cant say that is not worth anything in a big country as Turkey.


It'd be an interesting experiment. I still think it'd be extremely vulnerable to the 3-2 if they have enough OD players to put solid defenders at all three outside defender spots, though, since it's hard to imagine that there's going to be enough passing to overcome all the OD thrown at it in that scenario - but of course one could say the same thing about Princeton and I know some idiot is building a team that way. ;)

I suppose I'll need to try to find some time to look back at his team's past to see what I can pick up. I'm more than willing to concede a team with more outside threats than the opponent can defend can be extremely successful in a patient - at least this season his patient is a "here's my lineup, see if you can stop it" rather than trying to put a guard out of position and relying on subterfuge.

From: tykit

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235389.45 in reply to 235389.43
Date: 2/7/2013 5:00:30 AM
Overall Posts Rated:
106106
The crucial idea here (if i didn't misunderstand the whole thread) is to develop the cheapest team based on switching positions with inverted defense/offense players' skills.
The extreme switching/inverting skills will be hard to develop (if i believe what everyone said up here). But a quite balanced roster with some switched skills is possible to develop, isn't it ?
This balanced roster will provide more than 1 or 2 best shooters, and balanced HA&PA. There will (should ?) always be a mismatch somewhere with a balanced roster where defending PG and SG can play SF/PF/C, defending PF and C on PG/SG.
A 3-2 zone with high OD on 5 players involves an outside oriented roster, or an expensive one. And here is the point : having a competitive roster (heading PO at least) with the lowest salaries compared to rival teams.

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235389.46 in reply to 235389.10
Date: 2/7/2013 6:09:43 AM
Overall Posts Rated:
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found out that you can get immensely high OD for free on bigs, so that's when I started thinking about this idea.

Yep, it's free if you limit yourself on viewing only OD for bigs. BUT... when you factor in training out of position and losing games because of it, it's not so free anymore. Not to mention that you won't be able to sell your high OD big guy for much money.

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235389.47 in reply to 235389.46
Date: 2/7/2013 6:14:46 AM
Woodbridge Wreckers
DBA Pro A
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Yep, it's free if you limit yourself on viewing only OD for bigs. BUT... when you factor in training out of position and losing games because of it, it's not so free anymore. Not to mention that you won't be able to sell your high OD big guy for much money.

Yes I'm aware of that, I was speaking salary wise. Of course there are some drawbacks on my plan, but it's kinda unrealistic to think you can just cut half the salary of the player with everything else being the same. Then you have to ask yourself, is it worth it to train some longer and lose extra matches to have cut your salaries in half? I imagine that will also depend on your situation; if you're in a high league I guess it isn't worth it, but if you're rebuilding anyone I think it's definately something you can consider.

From: ibarix

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235389.48 in reply to 235389.21
Date: 2/7/2013 6:28:06 AM
Overall Posts Rated:
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10-12 average height players with inverted attack/defense skills will take time and energy to develop.

You guys forgot one big important thing. Center is very close to the basket so he won't need jump shot/jump range/driving too much. Engine values inside skills on big men much much more. Also, high inside skills may help a guard but if he's balanced. What's the use of high inside scoring when a guard has low driving and handling? He can't even get to the rim to utilize his high IS. I'm sure this training plan will backfire but if anyone wants to try it out - good luck. :)

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235389.49 in reply to 235389.48
Date: 2/7/2013 6:46:57 AM
Woodbridge Wreckers
DBA Pro A
Overall Posts Rated:
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You guys forgot one big important thing. Center is very close to the basket so he won't need jump shot/jump range/driving too much. Engine values inside skills on big men much much more. Also, high inside skills may help a guard but if he's balanced. What's the use of high inside scoring when a guard has low driving and handling? He can't even get to the rim to utilize his high IS. I'm sure this training plan will backfire but if anyone wants to try it out - good luck.


I'm not sure what exactly you're replying to, but if it's my initial roster idea, I'm aware not all skills that are there are needed, the example roster was to show how much skills you can get for a certain salary. To make training faster, skills can be of lower levels, but to find out a proper training schedule was to be the next step. Also, the bigs in my plan do have IS, and my guards do have DR/HA, so they can utilize IS.

I know training will be harder, but it could be worth it if you can cut salaries in half at the end right?

From: tykit

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235389.50 in reply to 235389.48
Date: 2/7/2013 7:13:02 AM
Overall Posts Rated:
106106

10-12 average height players with inverted attack/defense skills will take time and energy to develop.

You guys forgot one big important thing. Center is very close to the basket so he won't need jump shot/jump range/driving too much. Engine values inside skills on big men much much more. Also, high inside skills may help a guard but if he's balanced. What's the use of high inside scoring when a guard has low driving and handling? He can't even get to the rim to utilize his high IS. I'm sure this training plan will backfire but if anyone wants to try it out - good luck. :)

A guy playing in low position needs IS, so a Center playing low post needs IS... obvious.
But if I put my best shooter on "Center" position, and my tallest guy on SG position in the game chart, then go for "Outside Isolation", then my "Center" will take the outside shoots and won't play near the basket, and my tall guy will play outside and will need HA&PA. In this scenario SG & C will switch their guys on defense.
Your "Center" will play near the basket or not, depending on the tactic you've chosen.
And none has said that the tallest guy is 7'5" and shortest 5'00" ; the entire roster could be between 6'10" and 6"6", which make it possible (i didn't say easy) to have both outside/inside skills on every single player.
Actually, i don't really see the link with the quote in your answer :°)

Last edited by tykit at 2/7/2013 7:15:04 AM

From: ibarix

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235389.51 in reply to 235389.50
Date: 2/7/2013 9:20:20 AM
Overall Posts Rated:
706706
And none has said that the tallest guy is 7'5" and shortest 5'00"...

Me neither...

Actually, i don't really see the link with the quote in your answer :°)

Then read again. :) Stress was on inverted attack/defense skills.

But the bottom line was "I'm sure this training plan will backfire but if anyone wants to try it out - good luck. :)". I hope you will try this training and let us know how it went. ;)

From: Raout

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235389.52 in reply to 235389.51
Date: 2/7/2013 11:50:54 AM
Overall Posts Rated:
4242
What about a team with only SFs ?

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