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Contracts instead of Transfers

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From: Axis123
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219996.43 in reply to 219996.42
Date: 6/17/2012 5:35:35 AM
Overall Posts Rated:
299299
Most of what you guys are differing on is a communication thing. Please don't allow your communication difficulties (both of you) lead you to frustration and name calling.

From: tough

This Post:
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219996.45 in reply to 219996.42
Date: 6/17/2012 5:40:21 AM
Mountain Eagles
III.1
Overall Posts Rated:
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Second Team:
Ric Flair Drippers
98X16 is 1568 people playing in D1, not counting the D2ers. In the whole BB-World. But I like an idea of multi-season contracts, like the TL would be flooded forever and ever. So there'd be like 70+k people that I can't een look right at their skills? How would look at the TL then? it'll be hard. So I like multi-season contract, especially for the craeted teams, those players that are P.Allstar+ and under 19, these are what another basketball manager game (I play a lot of them this summer; but BB is the best) a denomiative player.........

3 Time NBBA Champion. Certified Trainer. Mentor. Have any questions? Feel free to shoot me a BB-Mail!
From: Kukoc

This Post:
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219996.46 in reply to 219996.44
Date: 6/17/2012 10:04:44 AM
Overall Posts Rated:
13361336
and look more at the DMI to get an idea of primaries.
GS has sublevels, so only times you can actually read something out of DMI is at the start of the season and when GS is 9. With different salarys for different skills, you have no certain base values you could pin DMI number on in the future. Makes it really hard for newcomers to understand anything.
I must stress it even more. A lot of my basketball friends have turned down my invitations, because the game already is pretty complex at first sight.

salary more relative to actual production
I think the current system induces you to create multiskilled players, that demand lower salary for higher ingame production. Why would anyone want to bail out 2 skill monster trainers, with most black/blue skills. They already tweaked the training system to be more "multiskill friendly".

basically eliminates renting and daytrading which people have complained about forever and a day, there were flamewar threads about renting and daytrading when I signed up, an issue people had before I even heard of BB.
Wasn't this what economical equilibrium was all about. The free agents and salary tweaks at the start of every season. Now that a lot of the teams are near salary cap. Daytrading is not really a big problem any more. Renting a player might be a problem still, but that's why they should implement GS drop (2 whole levels preferably) on every player transfer.

Last edited by Kukoc at 6/17/2012 10:08:47 AM

From: Axis123
This Post:
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219996.48 in reply to 219996.47
Date: 6/17/2012 5:22:16 PM
Overall Posts Rated:
299299
Cool beans.

One thing to add...

The game SHOULD be complex.... once you get into it. At start, you should be able to get wins using a simple system then, as you progress, you have to learn more about what to do.

One thing I really like about contracts is the ability for the managers to set the price of the players. As Wolph has pointed out, monoskilled players wouldn't necessarily (they might in some cases) attract a massive fee, which is soooo much more realistic.

The GS idea was mine!

This Post:
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219996.50 in reply to 219996.48
Date: 6/18/2012 12:48:02 AM
Overall Posts Rated:
137137
i think it would put rookie mananger at risk,becuase alot of rookie managers like myself didnt buy a good player we buy what we could afford. I trieid to build around a so and so player and the rest had with low salaries..

Now let say one of them blows up 24k wage a week. i cannt afford that so now im stuck with the guy,.It could 3-4 guys with skill increase(salary) of 25k or more in 2 season time . I have sell them and take lost or go bankrupt, with no money to get better players .. It will be draft dreaming for 4 seasons LOL

I like how it is.,. contracts would kill me right off this game, the game is hard enough with the snipper getting players you bid on at last seconds.. contacts its good idea but i like the way the game is i can earn money and survive by my own doing not my undoing of some contract.

This Post:
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219996.52 in reply to 219996.50
Date: 6/18/2012 4:40:53 AM
Overall Posts Rated:
299299
What he said.

From: Mr. Glass

This Post:
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219996.53 in reply to 219996.51
Date: 6/18/2012 12:36:34 PM
Overall Posts Rated:
137137
ty for explaining.

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