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Training Speed Analysis 2

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78242.434 in reply to 78242.433
Date: 4/29/2011 5:27:20 PM
Overall Posts Rated:
209209
The easiest way would be to look at a capped all-star potential player and compare his salary now with last year's salary.
But as for 60k, I think that depends a lot on his actual skill set.

And at the end of the day, an all-star will always be an all-star (skillwise) this year, only his salary will be less (but the tv-contract also so globally it should balance out).

PS: a) I think potential also has sublevels, but can someone confirm this? (hall of fame says "10" and all time great says "10+") Can it be anything?
b) legendary says "20+". So, could you have two "legendary" rebounders, only one of them has RB=21 and the other one RB=23?
c)I believe GS is hard capped at exactly 9.0. Stamina is capped at "prominent (10)". Or is should it say 10+... ?

lots of questions...

"Air is beautiful, yet you cannot see it. It's soft, yet you cannot touch it. Air is a little like my brain." - Jean-Claude Van Damme
This Post:
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78242.436 in reply to 78242.434
Date: 4/30/2011 7:44:42 AM
Overall Posts Rated:
272272
PS: a) I think potential also has sublevels, but can someone confirm this? (hall of fame says "10" and all time great says "10+") Can it be anything?
b) legendary says "20+". So, could you have two "legendary" rebounders, only one of them has RB=21 and the other one RB=23?
c)I believe GS is hard capped at exactly 9.0. Stamina is capped at "prominent (10)". Or is should it say 10+... ?


a) that could be true, but right now i don't believe it.
b) yes. skills are not capped at 20, you can have 21, 22 etc, it just doesn't show up. Aristotelis Degulys fro Lietuva NT has OD more than 20, he was trained a lot in od past legendary and his salary increased because of that.
c) yes, GS is capped at 9.0. and it starts with 6.5 every season when GS reset happens. stamina is also capped at 10.

of course i can't confirm this with proofs :) but i believe this is how it is.

Last edited by Rycka at 4/30/2011 7:49:22 AM

This Post:
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78242.437 in reply to 78242.436
Date: 4/30/2011 9:16:09 AM
Overall Posts Rated:
194194
When the GS reset, it's at 6.5? Shouldn't all the GS be at average then? I thought it starts on the lowest sublevel of respectable, so reset at 7.0.

This Post:
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78242.438 in reply to 78242.437
Date: 4/30/2011 9:40:26 AM
Overall Posts Rated:
209209
I think the lowest level of respectable is 6.5. But maybe it's just a matter of interpretation, although I have a feeling it does matters whether Respectable is [6.5;7.5[ or [7.0;8.0[. If the former is true, that means the lowest possible value for a skill is 0.5. Or 1.0 in the latter case.
If the GE, training system, or the elastic effect work based on proportionality (ratio between skills determine the elastic effect, or simply how much a player will dominate his counterpart) then it does matter, because 8.5 ÷ 4.5 ≠ 8 ÷ 4.
If it's only a matter of absolute difference between skills then it doesn't matter. You could even imagine respectable is ]6.0;7.0], in which case the lowest possible value for a skill would be zero.

edit: the lowest value is most likely not zero, unless one can find a player with salary under $ 300.

Last edited by Thelonious at 4/30/2011 9:45:15 AM

"Air is beautiful, yet you cannot see it. It's soft, yet you cannot touch it. Air is a little like my brain." - Jean-Claude Van Damme
This Post:
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78242.439 in reply to 78242.437
Date: 4/30/2011 9:59:19 AM
Overall Posts Rated:
272272
When the GS reset, it's at 6.5?


yes it was said by BB-Marin in bug forums a season or so ago. that's why we have impression at the start of the season, that something is not right with gameshape the first week. it does drop to average with 70+ minutes sometimes. because it just becomes 6.4 or so.

This Post:
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78242.441 in reply to 78242.440
Date: 4/30/2011 10:24:24 AM
Overall Posts Rated:
204204
there's a random factor in GS. Also, 55 minutes is about as good or bad as 64 minutes.

This Post:
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78242.442 in reply to 78242.441
Date: 4/30/2011 10:47:52 AM
Overall Posts Rated:
7373
Ii believe GS could have sublevels and some connection with players role appearences and probabbly some random factor last season find that 1-2 players that i used for backups or even second backups who gets about 20-45 min stayed constantly with strong-proficient Gs

This Post:
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78242.443 in reply to 78242.442
Date: 4/30/2011 10:54:28 AM
Overall Posts Rated:
204204
GS definitely does have sublevels, which can be seen by DMI fluctuating on players even though GS appears to be the same.

I've also had a player with respectable GS over much of a season although his minutes were consistently in the 60-70 minutes range.

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