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Nbrs are falling - Buzzerbeater whats wrong & how can it be fixed?

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This Post:
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251069.439 in reply to 251069.437
Date: 1/7/2014 12:08:42 PM
Overall Posts Rated:
3939
I definitely think that keeping the tournament unseeded is the way to go. New teams need the money to build their franchise's up from the bottom, not to mention it keeps new owners engaged in the different aspects of BB. Older teams don't need the money (sure everyone wants more money) and they don't need the incentive to stay engaged in BB as a whole.

This Post:
00
251069.440 in reply to 251069.20
Date: 1/8/2014 11:18:30 PM
Overall Posts Rated:
2323
So true. The seasons are way too long in real time for anyone to stay engaged for a long time in this game.

This Post:
22
251069.442 in reply to 251069.441
Date: 1/9/2014 3:00:34 AM
Overall Posts Rated:
596596
So true. The seasons are way too long in real time for anyone to stay engaged for a long time in this game.


I guess the 5+ years old people on here will disagree with you.

As often said, Buzzerbeater is a marathon, not a sprint. I would recommend Cookie Clicker to people willing to have instant gratification on an Internet free game, but that would be mean on my part, that game is quite addictive.


I enjoy the lengths of the seasons on BB. Not sure why that has somehow become a point of contention. Geez.

This Post:
33
251069.443 in reply to 251069.439
Date: 1/9/2014 7:43:04 AM
Overall Posts Rated:
536536
I definitely think that keeping the tournament unseeded is the way to go. New teams need the money to build their franchise's up from the bottom, not to mention it keeps new owners engaged in the different aspects of BB. Older teams don't need the money (sure everyone wants more money) and they don't need the incentive to stay engaged in BB as a whole.


I totally agree, the randomness of the draw creates a lot of interest and overall it has a bit of FA Cup magic about it.

In Australia in most seasons there is generally a pretty big upset every couple of weeks in the cup, and the fact its not seeded actually makes it a lot more challenging for the higher Division teams who could otherwise just run with a cheaper roster the first 4 or so weeks of each season.

It also makes for a lot of interest in league games in the higher Divsions, as it gives lower teams who might be fighting to avoid relegation a chance to sneak wins against better teams


On a separate topic, I must confess that Im warming to the GDP as an innovation to improve the game.

I very rarely use it, but its certainly got me thinking a lot more about how I set my team, so that I dont get "read" or become predictable

Last edited by Sid Vicious at 1/9/2014 7:48:28 AM

This Post:
00
251069.444 in reply to 251069.443
Date: 1/9/2014 4:33:02 PM
Overall Posts Rated:
3030
Ok so I'm losing the seeded cup argument. Let me ask you this. Would you be opposed to at least getting rid of the Bot teams playing each other in rounds beyond the first?

This Post:
11
251069.445 in reply to 251069.444
Date: 1/9/2014 7:14:27 PM
Overall Posts Rated:
12661266
yep i would be. random is random and if you seed any of it you should seed it all.
some lucky teams have scored bots this round. its all part of the luck. lower level teams with some luck in the draw can make it deep into the comp. a few seasons ago when i was in Div III 3 different div III sides made the final 16 and 2 od them drew each other so one made it to the final 8.

This Post:
00
251069.446 in reply to 251069.444
Date: 1/9/2014 7:30:19 PM
Overall Posts Rated:
32293229
Ok so I'm losing the seeded cup argument. Let me ask you this. Would you be opposed to at least getting rid of the Bot teams playing each other in rounds beyond the first?


Just a hypothetical: let's say your league had two teams playing against each other in the second round, and another team playing against an NBBA club. There's one bot vs. bot matchup remaining. What's the fair way to decide which game to break up?

I could see a case where the draw could go team by team and if a bot team is drawn for the first team and then the second team, the second one goes back into the pool and they keep redrawing until they hit a human team (at least once the number of bot/human teams reaches a threshold where it's possible). But it's a lot of monkeying around with the draw which isn't exactly fast in the first place to address a problem that's not really a big deal.

This Post:
11
251069.447 in reply to 251069.446
Date: 1/9/2014 8:24:22 PM
Neverwinter
CGBBL
Overall Posts Rated:
621621
Liking the current random matchup system, here's my game today (68556251)

I was unlucky to run into an old div I team. But I was lucky in everything else :)
-He played his 100k at backup, GE gave him only 11 mins, he also played with backups mainly
-His 190k star got injured after 3 mins(my team is 144k total)
-I guessed fast, inside, and played 2-3 zone. He did play LI :)
-He missed outside gdp
-I did well to play normal, it was just enough(I was thinking TIE)

This was probably the most exciting game for this season, other than Fridays :)

This Post:
00
251069.448 in reply to 251069.447
Date: 1/9/2014 8:38:20 PM
Overall Posts Rated:
536536
Great win.

From a Div 1 perspective you have to be on your toes in the cup as some of the Div 3 teams will CT you.

Random draw is not only good for the cup, but it also adds a huge dynamic to the league games.

Really empasises the need to be able to anticipate an opponents lineups and enthusiam that they will play with.

Some scoundrals give their best players 60 or so minutes in the 2 league games to make you think they will play their scrubs in the cup game and the hit you with their best lineup and a CT as happenned to me 1st round in the cup this season.

Lucky i "read them"

This Post:
00
251069.449 in reply to 251069.448
Date: 1/10/2014 7:40:58 PM
Overall Posts Rated:
536536
How about this for a spin on the cup?

The draw continues to be random for all rounds of the cup except the 3rd and 6th rounds.

In the 3rd and 6th rounds you draw a team from the same Division level as your own team (or as near as possible)

Give more hope to those in the lower Divisions and also make them more dangerous when you do play them because they have more hope if they could just get passed you.


Perhaps make prize money in these "Same Division" rounds higher.

Maybe even make these rounds (the 3rd and 6th rounds) worth double the normal prize money as an added inducement to all concerned.

Whilst you may argue that this is not fair for the Division one teams, I will counter that they will go harder at the cup because they would know if they could get to round 7, there wont be as many fellow Div 1 teams left in the tournament


Last edited by Sid Vicious at 1/10/2014 7:51:46 PM

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