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Utopia Announcement

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This Post:
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255435.44 in reply to 255435.43
Date: 3/4/2014 10:50:49 AM
Phoenix_Suns
III.5
Overall Posts Rated:
176176
As the second team is only after purchase of extra money, I am pretty sure it will be less than 1000 managers signing up for this.

I am happy that the discussion lead to "real countries" being untouchable for second teams, but as I am paying for supporter already for years now, I don´t feel the need to pay additionally for getting a second team.

This Post:
00
255435.45 in reply to 255435.18
Date: 3/4/2014 11:00:26 AM
BC Hostivař
II.2
Overall Posts Rated:
12061206
Second Team:
Jirkov
How many Czech teams will there be in Utopia division I? ;-)

I hope for 12 and rest 4 will be rotating from the rest of the world

This Post:
00
255435.46 in reply to 255435.44
Date: 3/4/2014 11:04:22 AM
Overall Posts Rated:
541541
I agree, make the "utopian" league invisible for the rest of BB.

This Post:
00
255435.47 in reply to 255435.32
Date: 3/4/2014 11:14:33 AM
Overall Posts Rated:
129129
How will the promotion work the first few seasons?

Will the top 4+ (depending on participants) from each League make it in? Or will there be some other factor?

Last edited by lawrenman at 3/4/2014 11:15:48 AM

From: Olgrey
This Post:
00
255435.48 in reply to 255435.47
Date: 3/4/2014 12:04:26 PM
Overall Posts Rated:
6767
I like the 2nd team.

I know coding and the fixed platform of basic program structure are very hard to modify quickly and CORRECTLY so I applaud your quick reaction and implementation of a 2nd team into the existing framework of Buzzer Beater.

That said I only have two major suggestions.

1. Please reconsider merging Utopian players with existing world players. Among many other factors, the lack of an initial large transfer market in Utopia would encourage player development. Keep Utopia players in he Utopia world.

2. Please consider implementing a draft which is not based on league standing. Much like the NBA is considering, every team would get 1st round pick once every 16 seasons - since 16 team leagues. Etc for 2nd, 3rd round and so on. It would limit tanking.

Since all teams get equal access to players, group drafts by the pick different managers have - 1st, 2nd, 3rd etc go into one draft pool instead of pooling all managers together in their division. Also, merge all human managers together in the draft pools and bots would draft in their own pools.

Message deleted
From: Faultier

This Post:
00
255435.52 in reply to 255435.51
Date: 3/4/2014 2:45:39 PM
Overall Posts Rated:
470470
As i mentioned already, even with arguments going further than "fun"...sometimes it´s great to read what´s already posted, to avoid redundancy *-:)
No offense, just some impressions from some of ur last posts :)

From: lawrenman

This Post:
00
255435.54 in reply to 255435.51
Date: 3/4/2014 3:17:29 PM
Overall Posts Rated:
129129
I'm not sure I agree with limiting player transactions to only those in Utopia.

First of all that makes the game come down to who has the best training method. It will be very one-dimensional.

Being able to buy/sell valuable players is a huge part of this game.

I don't think up to 1,000 players will have that much affect on the market. Especially if they are cash strapped. The first season may come down to who sells their high potential players for cash and who decides to keep to train.

With 4+ of 16 teams advancing in each league I don't think the first season is going to push the limit on the transfer wire that much. I mean we aren't talking about Div II/III type incomes.

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