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Utopia Announcement

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This Post:
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255435.46 in reply to 255435.44
Date: 3/4/2014 11:04:22 AM
Overall Posts Rated:
541541
I agree, make the "utopian" league invisible for the rest of BB.

This Post:
00
255435.47 in reply to 255435.32
Date: 3/4/2014 11:14:33 AM
Overall Posts Rated:
129129
How will the promotion work the first few seasons?

Will the top 4+ (depending on participants) from each League make it in? Or will there be some other factor?

Last edited by lawrenman at 3/4/2014 11:15:48 AM

From: Olgrey
This Post:
00
255435.48 in reply to 255435.47
Date: 3/4/2014 12:04:26 PM
Overall Posts Rated:
6767
I like the 2nd team.

I know coding and the fixed platform of basic program structure are very hard to modify quickly and CORRECTLY so I applaud your quick reaction and implementation of a 2nd team into the existing framework of Buzzer Beater.

That said I only have two major suggestions.

1. Please reconsider merging Utopian players with existing world players. Among many other factors, the lack of an initial large transfer market in Utopia would encourage player development. Keep Utopia players in he Utopia world.

2. Please consider implementing a draft which is not based on league standing. Much like the NBA is considering, every team would get 1st round pick once every 16 seasons - since 16 team leagues. Etc for 2nd, 3rd round and so on. It would limit tanking.

Since all teams get equal access to players, group drafts by the pick different managers have - 1st, 2nd, 3rd etc go into one draft pool instead of pooling all managers together in their division. Also, merge all human managers together in the draft pools and bots would draft in their own pools.

Message deleted
From: Faultier

This Post:
00
255435.52 in reply to 255435.51
Date: 3/4/2014 2:45:39 PM
Overall Posts Rated:
470470
As i mentioned already, even with arguments going further than "fun"...sometimes it´s great to read what´s already posted, to avoid redundancy *-:)
No offense, just some impressions from some of ur last posts :)

From: lawrenman

This Post:
00
255435.54 in reply to 255435.51
Date: 3/4/2014 3:17:29 PM
Overall Posts Rated:
129129
I'm not sure I agree with limiting player transactions to only those in Utopia.

First of all that makes the game come down to who has the best training method. It will be very one-dimensional.

Being able to buy/sell valuable players is a huge part of this game.

I don't think up to 1,000 players will have that much affect on the market. Especially if they are cash strapped. The first season may come down to who sells their high potential players for cash and who decides to keep to train.

With 4+ of 16 teams advancing in each league I don't think the first season is going to push the limit on the transfer wire that much. I mean we aren't talking about Div II/III type incomes.

From: Elmacca
This Post:
44
255435.55 in reply to 255435.54
Date: 3/4/2014 3:36:12 PM
Overall Posts Rated:
387387
I hate the name Utopia, not the concept, just the name. It implies it is better than the other countries.
suggested alternatives:
Atlantis
Artica
Buzztopia
Gattica
Zooland





This Post:
00
255435.56 in reply to 255435.54
Date: 3/4/2014 3:37:26 PM
Overall Posts Rated:
116116
Agreed. It'll just be as if 1000 new users signed up. And per the Community page, 729 new teams signed up in just the last 7 days. So 1000 new teams doesn't seem that unusual.

Also, there are currently over 5000 players on the TL right now. New Utopian teams will not have that big of an effect on player prices over a season IMHO.

That said, if the BBs want to make a rule to limit the amount of acquisitions a Utopian team can make in its first season or two, that's fine with me. Maybe a limit of 3-4 acquisitions per Utopian team per year. That'd certainly create even more strategy to the already numerous strategic considerations with a new Utopian team.

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