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Maximum Salary?

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This Post:
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70024.46 in reply to 70024.45
Date: 1/29/2009 10:11:19 AM
Overall Posts Rated:
959959
look up who i answered, for clarification

This Post:
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70024.47 in reply to 70024.46
Date: 1/29/2009 2:15:49 PM
Overall Posts Rated:
11
Hey, see, i was just thinking like this:
A salery limit of 200.000 would be a little bit like reducing the limit of each skill down to 15 (marvellous).
Only difference: Saved time for bringing them to the limit.
But having a limit of 20 (legendary) allows to create more different players, and with that to use the different tactics better!

Thats why i wouldn´t like to have a salery limit, cause that would lead in the long run to the point, that all the very top teams would maybe have a C with IS, ID, RB and SB 20. And then there would be no specialized teams, less tacticall options etc.

Do you see my point?
And - what´s the big advantage for that you would take these disadvantages?

This Post:
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70024.48 in reply to 70024.47
Date: 1/29/2009 3:23:11 PM
Overall Posts Rated:
959959
not really, but i know now what you mean ;) I don't want to create a hard cap for skills, i like to create a hard cap for salary if you reach that level the salary won't increase anymore, but skills still can dependend on player potential.

In US sport this isn't that uncommon, i believe the NBA have something pretty similiar

This Post:
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70024.49 in reply to 70024.32
Date: 1/30/2009 9:21:52 AM
Overall Posts Rated:
1212
i think one of the interesting things is that bb used to hvae faster training, and no caps, so there are a few players who are effectively past their cap, and it might take seasons before we truly learn the caps.

at the highest levels, age considerations come into play before all skilsl are effectively maxed out.