Point 1:
If this is the current "problem statement", then I don't think it's clear there is a systemic problem to be solved.
Thanks for Big Njord's direction of thinking what is the problem we want to solve.
Here are some problem statement candidates.
1. The market value of high salary player is low.
I don't think the merchandise bonus will help significantly, since the amount of bonus is little and it's not enough. I associate this problem with unemployment in midlife with high salary base. It seems that it is not easy to solve it. Maybe changing the game engine is the best way to make them valuable.
2. The league competitiveness is not enough and burning money to keep 5 to 7 super star players is overpowered.
Similar to candidate 1, the effect of bonus won't be significant. I suggest raise the over-extension tax and decrease training exemption, keep the monster away.
3. The "unbalanced" team (such as 1 high salary and 4 to 7 low salary players) is too weak.
I believe if the total salary are the same, then the "balanced" team is better than "unbalanced" team. If this problem, the "unbalanced" team is too weak, is true, then the merchandise bonus is a great idea, in my opinion.
Last edited by little Guest at 6/18/2022 9:35:53 PM