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The Quest for the Formulas (thread closed)

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From: Rambo

This Post:
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46657.47 in reply to 46657.46
Date: 11/4/2008 4:47:02 PM
New York Jests
IV.30
Overall Posts Rated:
219219
What's BBwhatIf?

This Post:
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46657.49 in reply to 46657.42
Date: 11/14/2008 4:40:35 PM
Le Cotiche
III.1
Overall Posts Rated:
772772
Salary formulas for BuzzerBeater

salary(SF)=1.181^JS*1.08^JR*1.057^OD*1.001^HA*1.057^ID*
__________1.083^RB*1.008^BL*334



this can't be correct. no IS contributrion?

This Post:
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46657.51 in reply to 46657.49
Date: 11/17/2008 10:34:31 AM
New York Jests
IV.30
Overall Posts Rated:
219219
My calculations are slightly off due to (assuming) a smaller test group and (assuming) different sublevels. I have a IS contributing slightly to SF salary but it is the 8th highest contributor so that basically confirms that IS is not terribly important if you want to build an expensive SF. Again, salary is not 100% correlated to performance so it is not saying IS is not important to SF. In fact, I think the issue is because it is so important to PF/C that the SFs with high IS get their best position changed and therefore that regression "assumes" that the IS is not that important for SF.

This Post:
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46657.52 in reply to 46657.51
Date: 11/17/2008 11:39:11 AM
Overall Posts Rated:
404404
I don't undertsand only a thing...if we hypothesize that there are two players with the same skills,but different roles,they could have a different salary.This appear as a no-sense,also because the role of a player can change with the changes of his skills.What do you think about that?

Last edited by Steve Karenn at 11/17/2008 11:39:55 AM

This Post:
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46657.53 in reply to 46657.52
Date: 11/17/2008 11:58:32 AM
New York Jests
IV.30
Overall Posts Rated:
219219
If they have the same skills, they will have the same roles (which I assume you mean positions). If they have the same position they have the same salary.

I think the best way to understand is to think of there being two salaries for each player. The first salary is the salary that is shown and is updated once per season. However, their essentially appears to be a hidden salary that is updated each week after training. The computer calculates the salary the player would receive if he played each of the five positions. The highest of these five salaries is the hidden salary which is used to determine the player’s listed “best position.” (Credit to Josef Ka for pointing that out)

This Post:
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46657.54 in reply to 46657.53
Date: 11/17/2008 12:17:41 PM
Overall Posts Rated:
404404
so,the position of a player is determined every week by his hidden salary?That's interesting

This Post:
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46657.55 in reply to 46657.54
Date: 11/17/2008 3:16:31 PM
New York Jests
IV.30
Overall Posts Rated:
219219
That is not an official Buzzerbeater statement but it seems to be more or less true and a good guide if say you want to change a player's position as quickly as possible.

This Post:
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46657.57 in reply to 46657.56
Date: 11/28/2008 12:20:40 PM
Overall Posts Rated:
404404
Very good work and i'm sure you are right in your calculations,but it seems to me very strange that rebounding is almost at the same level of jump shot in the salary formula of a PG,when jump shot is much more useful than rebounding,and inside shot counts less than shot blocking for a SF and a SG

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