What happens if you announce that next season training will be quicker?
Teams with the most money (old teams) will buy the best trainees and the best trainers!
Players they can't train? doesn't sound like a good investment!
in a couple of seasons players with the same skills will be cheaper than now and easier to get for new teams. But when the overall skill average increases those same skills will not be good enough for Divison 2 anymore but maybe only for Division 3. Again, no effect for new teams to catch up quicker. They have better players but everyone else has too, so the gap is the same.
You're wrong. We are talking about
average player skill levels, not the
maximum skill level. The maximum limit is always the same and it's determined by potential, so what would happen with more training is that you would have more people closer to that maximum. Without changing the number of users, instead of having 3 players with 150+ TSP maybe you will have 5, instead of 40 with 140+ TSP you will have 50 and so on all the way down. You will not be able to make players with 160 TSP, you won't be making Superstar potential with 140 etc.
So when something like this happens you are in the situation where we were 15 seasons ago (or hopefully somewhere in the middle). Good players for any salary level are more affordable, people can equip themselves to have a fighting chance and then it becomes a matter of managing GS, Enth and tactics. You cannot compete if you don't have the players and one thing is competing with a 350k payroll vs 400k (where the 400k also has more TSP per 1k salary) and another is competing with a 250k payroll vs 400k.
Maybe a better way to do it is to change the draft, so that instead of only raw 18-19yo players, there are also 22-23yo who are already good enough to play in lower leagues but have low potential, so that they won't be interesting as trainess for higher divison teams.
The problem I see with this is that you can only make random players with each skill capped at a certain level. It would be best if each draftee who is 19yo or older, was created as 18yo and then had some training simulated instead, based on an appropriate list of training sessions. Unfortunately I don't think this is feasible as it would add too much load on the system.