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Edju (2)
stogey23 (4)
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From:
stogey23
To:
Damena
This Post:
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12250.6
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12250.5
Date: 1/14/2008 7:07:38 PM
Overall Posts Rated:
66
JUST SCRAP STAMINA! It's so silly.
If you are going to keep it, make it a permanent skill. For example, the players in the NBA that have good stamina usually stay that way. The fat slugs like Eddy Curry stay that way too.
Having the entire team train stamina for 4 weeks so Eddy Curry's fatass can run makes no sense. Make that fool run laps on his own.
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From:
GM-JuicePats
To:
Damena
This Post:
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12250.8
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12250.7
Date: 1/14/2008 7:12:01 PM
Overall Posts Rated:
303
this is a game, and stamina is needed.
I don't make a concrete connection between those two statements...
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From:
CitB
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GM-JuicePats
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12250.9
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Date: 1/14/2008 7:16:54 PM
Overall Posts Rated:
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he probably means an computerbasketballsimulation needs the stamina-skill...
mmh for me also the staminadowns is bit to brutal...
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From:
brian
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CitB
This Post:
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12250.10
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12250.9
Date: 1/14/2008 7:35:28 PM
Overall Posts Rated:
576
When you're injured or not playing much, stamina going down = realistic
When you're playing regularly for months, stamina stays atrocious/pitiful = not realistic
When one player is low in stamina, making the whole team run the whole week due to the one out of shape player = not realistic
I'm pretty big on the "realism" thing, otherwise you become more of a neo-sport fantasy then a simulation.
Edited by brianjames (1/14/2008 7:38:07 PM CET)
Last edited by brian at 1/14/2008 7:38:07 PM
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From:
Bevzil
To:
Damena
This Post:
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12250.12
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Date: 1/14/2008 8:11:17 PM
Overall Posts Rated:
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And why is it important???
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Bevzil
To:
Damena
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12250.14
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Date: 1/14/2008 8:19:31 PM
Overall Posts Rated:
74
Well, that could easily be related with Game Shape!!! Normally, when someone can play the whole game, you say he's in good shape... Will you ever ask a person: 'How's your stamina going?' I don't think so...
Stamina should be something more permanent, and drop during time, while the Game Shape is something that should be able to change rapidly... At least I think so...
Edited by Bevzil (1/14/2008 8:20:38 PM CET)
Last edited by Bevzil at 1/14/2008 8:20:38 PM
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